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Old Jan 5th, 2022, 05:13 AM
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Northlands: The Dwarven Watch continues

Applications are closed


Game NameNorthlands: The Dwarven Watch continues
Game SystemDnD 5e
ThemeDefend the peaceful world to the south from the Chaos forces to the north
FlavourHigh Fantasy in a Homebrew Setting where Dwarves have a particular place
Plot SummaryGame Name: Northlands: The Dwarven Watch continues

Dungeon Master: DebiRedHair

Edition: 5e Homebrew


“We’ve dug our holes and hallowed caves
Put goblin foes in shallow graves
This day our work is just begun
In mines where silver rivers run

Beneath the stone the metal gleams
And lanterns shine on silver streams
Beyond the gaze of summer sun
In mines where silver rivers run

The hammers chime on mithral pure
As dwarven mines in days of yore
A craftsman’s work is never done
In mines where silver rivers run

To dwarven gods we sing our praise
Put another orc in a shallow grave
We know our work has just begun
In mines where silver rivers run”

‘Streams of Silver’; Traditional dwarven drinking song

 


Pantheon
Duradonus, The Wise OneRuler of Time and Fate
Korgal, Eldaron or Elder OneSoul Forger, Keeper of Laws, Father of Dwarves
Bride of KorgalBorunaEarth Mother Matron of All Dwarves
Son of KorgalRencharGod of Death
Daughter of KorgalTorindarGoddess of Sea and Moon
Daughter of KorgalZirconaGoddess of Beauty of Nature and Joy of Life
Daughter of KorgalTorlinGoddess of Mending
Son of KorgalZahmenGod of Fire
Son of KorgalDestuvarGod of Dark Air and Storms
Son of Renchar and BorunaSomonolGod of Fertility
Son of Korgal and BorunaHakarGod of Magic and Technology
Son of Korgal and BorunaOrlanthGod of War
Son of Korgal and BorunaEgar-KolGod of Trade
Son of Korgal and BorunaDrascarGod of Greed and Cunning

Dwarf Fathers (Stone Golems animated by Boruna)
First createdDurlinDwarf Father of High Peaks
Second createdRelinDwarf Father of Mines and Deep Places
ThirdKhamulDwarf Father of Rolling Hills
TwinsBalen and GralenDwarf Fathers of Forests and Technology
TwinsThorin and DwalinDwarf Fathers of of Plains and Marshes

When Elves appeared from the Void at the end of the First Age, they were at first met with pleasure and excitement, but some amongst them created orcs, goblins and other races as playthings, then lost control and the forces of Chaos grew stronger. The inherent cahotic nature of elves, and their production of the greenskin hordes, led to the emnity between Elves and the Folk which has become legendary. The Folk fought the forces of Chaos, and the long decline began. Sheer numbers meant that the Folk dwindled in numbers, lost some of their great cities and Chaos gained a hold in the world. The Second Age was one of decline and loss.

The Third Age began when Arthur Pendros began to build the Kingdom of Eregold 343 years ago. His advisor, Emrys, brought the Red Legion through the Void and, with the aid of this disciplined and valorous force Arthur managed to take and hold land. Eregold now spans the Southwest of the land, with the Northlands and Eastlands separating it from the Chaos beyond. For the Folk, the Watch continued and 65 years ago their priests were aware that Somonol had blessed the Folk. The ‘Thunder Blessing’ brought the Folk more female children (c1 in 10) and also more twin births, and an increase in population. This was blessing enough but the life of Balen Lightbringer brought more change.

 


What kind of characters am I looking for:
The characters are a group of Dwarves and their Lawful allies who continue the Watch. They are in the Northlands, a border region to the north of the human kingdom of Eregold. To the south, the lands are rich and the people of Eregold grow strong under the leadership of the half-elven King Arthur II and his advisor, Emrys. To the north the mountains are full of chaos followers who wish to destroy Eregold and between them lie a small number of Dwarves and their allies who continue the ages-long Watch that is their reason for existence. The game will start in Lawton. I aim for a mixed party which has a range of powers and skills.

Character level for the game:
There are three types of player position available:
a) Hero – A single 6th Level Character
b) Hero and Sidekick - A 5th Level PC and a 4nd Level Sidekick
c) Clan Elder - A 4rd Level PC and a 3rd Level Sidekick; part of the Council of Elders of a Clan and have a Clan to run.

Races for the Game: (Note all PCs are Lawful)
Dwarf: There are 7 Tribes of Dwarf. These all use the Dwarf basic features and the features of a subrace:
• Khamuli - Hill Dwarf subrace features
• Durlini - Mountain Dwarf subrace features
• Regini- Duergar subrace features
• Baleni - Forest Gnome subrace features
• Graleni - + 2 Int Rock Gnome subrace features
• Throrini - Stout Halfling subrace features
• Dwalini - Lightfoot Halfling subrace features
Notes: [list]
*All Dwarves have inherent magical resistance 2 (i.e. any arcane spell which is targeted at them will fail if they roll a 19+ on D20)
*There are no Gnomes or Halflings in this world. Graleni are known as 'Gnomes'
*Dwarves are all part of the Folk. They share a lot of culture (more details in the game forum) and a purpose in the world. Even loners like Slayers are bound to the Kings of their Tribe and to the High King if one has been elected

+ Bugbear, Centaur, Elf, Firbolg, Goblin, Goliath, Half-Elf, Half-Orc, Hobgoblin, Human, Kobold, Lizardfolk, Orc.

Warforged are only playable as Sidekicks to a Dwarven Artificer.

Character Classes Available: All PHB classes, and Gunslinger, are available, but Artificer and Gunslinger are only available to Dwarves, and Dwarves cannot be Sorcerors, Warlocks or Wizards. Dwarven Barbarians are Slayers so ask before you run one. Geasa needed!

Gods available: The 14 + the Lightbringer

Amount of gold allowed per character: PHB for level.

Ability score method: PC 30 Point Buy; Sidekick 20 Point Buy (and 2/3 exp.) No Dice rolling in this thread
Attributes: Max 16 before racials for PC and 15 for sidekicks.

Hit points: Maximum +Con Bonus for Level 1, either standard + Con or Roll (with advantage for PCs) (in Game) for each level. Once chosen, you take the outcome of the Tumblers of Fate

Homebrew rules included: See above for Races and Character Classes. I will allow most alternate features on request. Alignment is simply Lawful, Neutral and Chaotic. Downtime rules will be used to allow characters to train proficiencys, feats and new classes. Training will be needed to uplevel as well.

Player characters (not sidekicks) will have additional feats or proficiencies from training since they started adventuring as below:
HERO PC: one feat and one proficency
Pair's PCs: will get 1 feat or two proficiencies
Clan's PC: One proficiency or 300TP towards a feat

Post Rate and Type of Players: 2 posts per week on average, and players who are willing to work with me to make this world come alive. Posts that inspire a response from me, or other players, would be really welcome!

Applications:
Hero: PC: - Name; Race; Class (with subclass); 2 Traits, Ideal; Bond; Flaw; Personality; Background.
Hero+:PC: - Name; Race; Class (with subclass); 2 Traits, Ideal; Bond; Flaw; Personality; Background; Link to Sidekick. SK: Name; Race; Class (with subclass); TIBF
Clan: PC: - Name; Race; Class (with subclass); 2 Traits, Ideal; Bond; Flaw; Personality; Background; Position on Council of Elders; Link to Sidekick.
SK: Name; Race; Class (with subclass); TIBF. Clan Name; Race; Type of Warriors; Main trade good produced; Goal.

For all characters a backstory that fits with the setting would be useful. Please note that main characters do NOT need to be Dwarves though their backstory will need to explain how they came to be working alongside the Dwarves in their Watch.

Applications reopened. Current players are in this table. Will add applications to it


Applications
PlayerCharacter name Tribe Class Position Type Status
OnwardReeda AleSwallowDurlini Cleric/Cleric PairPlaying
penbeast0 Bran EidwigssonThrorini Fighter HERO Playing
PapaHuck Rotten Bhargda Khamuli Druid HERO Playing
Talissen70Telorin Stormbrow Durlini Barbarian/RogueHeroPlaying

Applications are closed

New Applications 2023
PlayerCharacter name Tribe Class Position Type Status
Seekr34Orsik Rockfist Durlini Artificer HERO Accepted
John StoneLizzy Kobold Ranger HERO Accepted
purplerookJalatin SwordbreakerGraleni Artificer/Fighter Pair Accepted
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Last edited by DebiRedHair; Feb 13th, 2023 at 08:28 AM.
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  #2  
Old Jan 5th, 2022, 08:49 AM
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Reserved for responses to questions that will definitely be asked.

1)
Quote:
Originally Posted by penbeast0 View Post
So PHB (+ artificer) completely or can we use a PHB class (like fighter) but a 3rd level specialization like Rune Knight?
Any PHB class with any subclass I am happy to accept depending on your race. Rune Knight is fine, and would be acceptable for Dwarves.

2)
Quote:
Originally Posted by justsujoy View Post
Nicee.... Liked the concept, loved the lore.

I am a bit curious as to how the Clan elder concept plays out. I mean in game mechanics terms and in general role playing.

I have seen such leadership gameplays die a couple of times, that's why I am asking.
I will work up the complete details with anyone interested in playing one but I am thinking of giving the clan income, population in terms of warriors, craftsmen, merchants and producers, attributes and the ability to take 3 actions per month to develop the clan. Clans might be nomadic or based in a town or have a stronghold. There will be d6 elders of which the PC will be one. My aim is to allow party adventures, clan adventures and any mix that the players want to allow.

If you want to be a clan elder, then we can start to flesh out the mechanics once the game forum is open.

3)
Quote:
Originally Posted by Jrod View Post
You mention only PHB classes are allowed.
- does that mean only PHB subclasses as well?
- does that mean no Tashas ranger variants?

How many will join the party?

What will the ideal party composition be in regards to lvl6 hero, Lvl4 hero, Lvl3 clan elder? For example will there only be one Lvl6 hero and everyone fighting for that spot?
Tashas Subclasses are fine.

Party will be 6 players with a range of classes.

No limit on any position type as I can adapt the setting/adventures to meet the needs of any range.

4)
Quote:
Originally Posted by anamiac View Post
Will experience be based on milestones - thus meaning the clan leaders will always be exactly 3 levels behind the heroes? Or is everyone getting experience based on combat meaning that the clan leaders will generally close the gap? Afterall, level 3 and 6 have 13,100 xp difference, but at high levels, the difference between one level and the next can be 30,000 or more.
I will use experience so that the PCs level up at some point
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Last edited by DebiRedHair; Jan 10th, 2022 at 03:34 AM.
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Old Jan 5th, 2022, 10:27 AM
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So PHB (+ artificer) completely or can we use a PHB class (like fighter) but a 3rd level specialization like Rune Knight?
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Old Jan 5th, 2022, 10:30 AM
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Nicee.... Liked the concept, loved the lore.

I am a bit curious as to how the Clan elder concept plays out. I mean in game mechanics terms and in general role playing.

I have seen such leadership gameplays die a couple of times, that's why I am asking.
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Old Jan 5th, 2022, 10:32 AM
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Quote:
Originally Posted by penbeast0 View Post
So PHB (+ artificer) completely or can we use a PHB class (like fighter) but a 3rd level specialization like Rune Knight?
Any PHB class with any subclass I am happy to accept depending on your race. Rune Knight is fine, and would be acceptable for Dwarves.
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Old Jan 5th, 2022, 10:37 AM
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Quote:
Originally Posted by justsujoy View Post
Nicee.... Liked the concept, loved the lore.

I am a bit curious as to how the Clan elder concept plays out. I mean in game mechanics terms and in general role playing.

I have seen such leadership gameplays die a couple of times, that's why I am asking.
I will work up the complete details with anyone interested in playing one but I am thinking of giving the clan income, population in terms of warriors, craftsmen, merchants and producers, attributes and the ability to take 3 actions per month to develop the clan. Clans might be nomadic or based in a town or have a stronghold. There will be d6 elders of which the PC will be one. My aim is to allow party adventures, clan adventures and any mix that the players want to allow.

If you want to be a clan elder, then we can start to flesh out the mechanics once the game forum is open.
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Last edited by DebiRedHair; Jan 5th, 2022 at 10:37 AM.
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Old Jan 5th, 2022, 10:44 AM
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Quote:
Originally Posted by DebiRedHair View Post

If you want to be a clan elder, then we can start to flesh out the mechanics once the game forum is open.
Much appreciated but I'll leave that aside for now. Maybe sometime down the line, I'll be more comfortable to take up that responsiblity.

For now I want to explore the gunslinger.
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Old Jan 5th, 2022, 10:52 AM
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There will be the chance to develop into that responsibility in play - if we get enough interest to start and people stick with me!
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Old Jan 5th, 2022, 11:02 AM
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Quote:
Originally Posted by DebiRedHair View Post
There will be the chance to develop into that responsibility in play - if we get enough interest to start and people stick with me!
You'll get players... sticking is all up to you.
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Old Jan 5th, 2022, 11:04 AM
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I have been working on this setting for 30 years so I am excited at the chance to run it!. Just hoping that there are enough people interested in what I have to offer. There is a lot more lore hidden away that will come out in play!
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Old Jan 5th, 2022, 12:01 PM
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Interested

Do you want to see Dwarf PC’s or are you equally as happy with the other races you listed as well?
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Old Jan 5th, 2022, 12:04 PM
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Any race listed is fine. I am hoping for some Dwarf PCs or there will be a need to have a load of NPCs to make the story work! But I hope to allow players ro come up with concepts that fit within the setting
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Old Jan 5th, 2022, 02:41 PM
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Is your intent with 30point buy to have abilities above 15 starting before racials? Or to spread out the love and make more rounded out characters?
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Old Jan 5th, 2022, 03:10 PM
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Max 16 before racials for PC and 15 for sidekicks.
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Old Jan 5th, 2022, 04:04 PM
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Tagging for interest. I'm at work and it is not conducive to thinking about options.
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