#31
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Dice Roll:
__________________
Assume I am a bear that woke up from a five-year-long nap. Three minutes ago. That is how I feel. |
#32
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__________________
I am back and ready to go! Holiday craziness is finally over and I'll be catching up in all my games very very soon. Thank you for your patience! |
#33
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Dice Use the Force (to conceal Ghen from other Force-users attempting to locate him):
Dice Use the Force (to scope out the scene and sense presence of other Force users in vicinity, besides Parien and Ariadne):
Dice Perception (to scope out the scene for any potential threats):
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#34
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Dice Crabclaw Initiative:
__________________
Symon the Starling(Hero...of sorts)-Crabclaw(Quarren Imperial Inquisitor) Playing in: The Destiny of Desdemona (3.5)/Purge(Star Wars) |
#35
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Dice Initiative:
Dice Attack:
__________________
Assume I am a bear that woke up from a five-year-long nap. Three minutes ago. That is how I feel. |
#36
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Dice Woefully bad attacks:
Dice Stun Damage:
Dice Other die of Stun damage:
__________________
Assume I am a bear that woke up from a five-year-long nap. Three minutes ago. That is how I feel. Last edited by GeoAvanti; Nov 30th, 2015 at 04:58 PM. |
#37
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Dice weapons search:
__________________
When in doubt... explosions. |
#38
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__________________
GM: Frontier's Edge (Archived) Player: The Emerald Flash (Hall of Fame 2017)|The Mad Prince (Hall of Fame 2013) |
#39
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Dice persuasion:
__________________
If only I could resurrect Zenaadriel for the bantz! |
#40
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Dice Stealth:
__________________
I am back and ready to go! Holiday craziness is finally over and I'll be catching up in all my games very very soon. Thank you for your patience! |
#41
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Dice Crabclaw Attack:
Dice Crabclaw Damage:
__________________
Symon the Starling(Hero...of sorts)-Crabclaw(Quarren Imperial Inquisitor) Playing in: The Destiny of Desdemona (3.5)/Purge(Star Wars) |
#42
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Dice Deception if needed:
__________________
There is a sacredness in tears. They are not the mark of weakness, but of power. They speak more eloquently than ten thousand tongues. They are the messengers of overwhelming grief, of deep contrition, and of unspeakable love. ~ Washington Irving Custom Dice Bags |
#43
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Dice Persuading the thugs:
Dice Force Point to Persuade the Thugs:
__________________
There is a sacredness in tears. They are not the mark of weakness, but of power. They speak more eloquently than ten thousand tongues. They are the messengers of overwhelming grief, of deep contrition, and of unspeakable love. ~ Washington Irving Custom Dice Bags |
#44
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Dice When in Doubt, Stabbity:
Dice Stabbity?:
__________________
Assume I am a bear that woke up from a five-year-long nap. Three minutes ago. That is how I feel. |
#45
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Dice Persuasion Check (DC 10, to add +2 bonus to Arctos' Check Result):
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