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  #136  
Old Mar 7th, 2018, 06:18 PM
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But this would presuppose that the master doesn't need to roll as often as the novice for the same tasks. If it is just about hanging on the uneven bars (nice example!), the novice may have to roll, but it wouldn't make sense if the master had the same chance for a critical failure if the master also just tried to hang (and not do a triple-flip dismount).
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  #137  
Old Mar 7th, 2018, 06:25 PM
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Quote:
Originally Posted by Disaster Master View Post
But this would presuppose that the master doesn't need to roll as often as the novice for the same tasks. If it is just about hanging on the uneven bars (nice example!), the novice may have to roll, but it wouldn't make sense if the master had the same chance for a critical failure if the master also just tried to hang (and not do a triple-flip dismount).
To capture this, in the tabletop game I DM, I've always made it so that if you would succeed even with a 1+X (X being your bonus), then rolling a 1 just means you fail (even if you would otherwise succeed). If you roll a 1+X and the DC would be higher, you screw up in some appropriate story-or-RP-related way.

EDIT: Succeeding more often for being a master is captured simply by the bonus, where you... wait for it... succeed more often on a check.
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Last edited by LinguaManiac; Mar 7th, 2018 at 06:26 PM. Reason: Adding content.
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  #138  
Old Mar 7th, 2018, 06:32 PM
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I like this discussion and it raises points that I do consider when running a game. And we
Have to take into account here that we are playing PbP so there are speed considerations, ie: hanging up a game with unnecessary rolls.

Generally, if there is every reasonable expectation that your character will succeed then write it out, play it out, and I’m not going to make you go back and re-do it with a roll. A master acrobat, don’t roll to just hang there unless you want to take the chance that you roll a one and your fingers slip and you fall, embarrassing yourself. Somebody playing someone with terrible dexterity who has never seen the bars, there is no reasonable
Expectation to succeed so you had best roll.

Personally, I view PbP as more of a shared written story then anything else so I encourage writing. Write well, write true to your character and if you have a doubt, shoot me a line and I’ll let you know whether I prefer a roll.
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  #139  
Old Mar 7th, 2018, 06:43 PM
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Finally got a chance to revise my post. Qalo is still asking the fish-man and Stool some questions, but addressing them both inside the cage.
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  #140  
Old Mar 7th, 2018, 06:49 PM
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Quote:
Originally Posted by Jeffkevlar View Post
I like this discussion and it raises points that I do consider when running a game. And we
Have to take into account here that we are playing PbP so there are speed considerations, ie: hanging up a game with unnecessary rolls.

Generally, if there is every reasonable expectation that your character will succeed then write it out, play it out, and I’m not going to make you go back and re-do it with a roll. A master acrobat, don’t roll to just hang there unless you want to take the chance that you roll a one and your fingers slip and you fall, embarrassing yourself. Somebody playing someone with terrible dexterity who has never seen the bars, there is no reasonable
Expectation to succeed so you had best roll.

Personally, I view PbP as more of a shared written story then anything else so I encourage writing. Write well, write true to your character and if you have a doubt, shoot me a line and I’ll let you know whether I prefer a roll.
Thanks for sharing your thoughts, Jeff; everything makes perfect sense, I think.

Just want to say that I am going to bed now and I am hoping that I will find a couple of interesting posts in my mailbox when I get up tomorrow morning.
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  #141  
Old Mar 8th, 2018, 01:48 AM
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I hope I didn't kill the game :S
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  #142  
Old Mar 8th, 2018, 03:02 AM
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I think the game is quite active

Speaking of being nearly killed, Tarrel's healing power luckily still works in the cell so he may be able to restore Nienna's health once he notices that she is still alive in the puddle of her own blood.

P.S.: As the scene in Ilvara's private chamber hasn't moved forward, I felt free to amend the last paragraph of my latest post (initially, I thought writing about the plan with the fog in a later post, but this would have held back the game unnecessarily).
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Last edited by Disaster Master; Mar 8th, 2018 at 04:08 AM.
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  #143  
Old Mar 8th, 2018, 04:03 AM
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You know you're in deep when the paladin's grand total of 5 HP from Lay on Hands is your most reliable source of healing
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  #144  
Old Mar 8th, 2018, 04:12 AM
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  #145  
Old Mar 8th, 2018, 04:16 PM
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Hm. I've been feeling like there might be a more fitting and/or useful language than Sylvan for Tarrol to have learned. He's already got several, especially for someone who's a little dim, so a useless one isn't the end of the world. Still, I wouldn't mind finding one that makes more sense or has more use.
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  #146  
Old Mar 8th, 2018, 05:26 PM
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Just keeping track:
1. I have a metal pipe...hidden at the moment by Rugadh.
2. 4 bolts... presumably with some poison residual.
3. A Quaggoth that is immune to poison?
4. Loosened bars...or at least knowledge that with help they will break.
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  #147  
Old Mar 9th, 2018, 02:35 AM
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1. Rugadh Faoi showed you where she had been keeping it.

2. Begon, I won't count on the poison on the four bolts (emphasis mine):
Quote:
Originally Posted by DMG
Injury poison can be applied to weapons, ammunition, trap components, and other objects that deal piercing or slashing damage and remains potent until delivered through a wound or washed off. A creature that takes piercing or slashing damage from an object coated with the poison is exposed to its effects.
However, we can easily tempt the drow guards to fire more bolts at us. Not all of the bolts will likely hit; those that haven't caused a wound will still be coated in poison. (Unfortunately, all bolts fired at Ront hit.)

Rugadh Faoi's initial idea about the four bolts was to use them to pick the locks of their manacles.

3. Quaggoths are usually immune to poison. I felt free to decide that Rugadh Faoi knew this because a quaggoth is a typical monster employed by the drow.
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  #148  
Old Mar 9th, 2018, 02:39 AM
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@Landsknechts: Before the dance, Flynn received a bardic inspiration die from Rugadh Faoi; did you miss this or did he deliberately not use it? (Using it, your Performance roll would have been 1d20+1d6.)
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  #149  
Old Mar 10th, 2018, 02:46 PM
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i am in the hospital, no charger so I will not be able to post till I get out, as I only got maybe 2 hour battery life left, if need be just npc me

and I missed the bardic inspiration
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  #150  
Old Mar 10th, 2018, 03:12 PM
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No worries. Save that battery. I should have the next GM postnup tomorrow.
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