#406
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- D
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Posting Status: Good - Average | If a post is needed from me either as a DM/GM or a player, please PM me. |
#407
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Character Name: Bashir
Race: Half-Orc Class: Fighter Description: Bashir is a big lad, tall and strong. A few large tusks jut out from the bottom of his lip. His skin is light green, and he's got his hair tied into a ponytail most of the time Personality: He is well built and cuts an imposing figure but if you spend more than but a moment to observe him, you will find him gentle, almost shy. He can be stoic, and has taken a lot of his father's typically gruff dwarven traits but Bashir is also kind, and a bit naive. Background: Guild Merchant Trait 1: I don’t part with my money easily and will haggle tirelessly to get the best deal possible Trait 2: I like to talk at length about my profession. Ideal: People. I’m committed to the people I care about, not to ideals. Bond: At the bar before Bashir left to find fortune, his drunken father confessed that he had become involved with a group called the Cult of the Dragon. They paid him to smuggle goods across the Sword Coast. Wracked by guilt, he begged you to investigate the cult and undo the evil he may have helped foster. He urged you to begin your search in a town called Greenest. Perhaps there was more to the guild denying h his business, and the heritage thing was just an excuse to distance themselves from his father's mistake.. Bashir would get to the bottom of it. Flaw: I’ll do anything to get my hands on something rare or priceless. Character History: Bashir is a young, tall, half orc. He is well built and cuts an imposing figure but if you spend more than but a moment to observe him, you will find him gentle, almost shy. He grew up on and around his father's stagecoach. The two of them, and their team of six horses would deliver goods and packages across the lands. Even the occasional passenger. His father, a proud dwarven guildsman, had adopted Bashir when he was but an infant. But they didn't speak much of these things. It was understood between them, despite the obvious differences like heritage, that they were father and son. Bashir learned his way around a horse, a campfire and later around a crossbow, and a customer. He learned all there was to know about the business, and he wouldn't have had it any other way. When Bashir was about seventeen years old, they got caught up in a flash flood while crossing a river. His father got hurt bad and Bashir barely made it back to town with the two of them, a damaged coach and but half a team of horses. He left his feverish father with the local healers and set out to deliver the goods himself. When he returned two months later he was devastated to learn that his father would never ride again. The broken back and leg caused almost too much discomfort to breathe, let alone travel and work.. It was an emotionally draining time, but what really brought the old dwarf down, forming what would become a lifelong bitter depression, was the way his friends at the guild reacted. The guild, predominantly filled with Dwarves, all collectively turned their backs on Bashir and his father when they tried to get the business written to Bashirs name. Bashir wanted to continue his father's business but they wouldn't recognise the procedure in place for such occasions, claiming they couldn't validate the request since was no blood relation. Greed and petty racism ruled the day as old friends divided the old Dwarfs business and left him with barely enough for a pension. It broke the old man, and it was heart-rending for Bashit to witness. He promised to make sure the old man would see justice, and Bashir was a man of his word. He wanted his father to live in the luxury he deserved. And to take revenge on the guild members responsible. At the moment he was just an eighteen year old Half-Orc with a sword, but Bashir planned to make a name for himself, and his father. Character Sheet: https://ddb.ac/characters/89912137/4GjHxB Last edited by Ramble; Dec 14th, 2022 at 05:43 PM. |
#408
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Quote:
Character Name: Race: Class: Description: Personality: Background: Trait 1: Trait 2: Ideal: Bond: Flaw: Character History: Limit to Forgotten Realms please Character Sheet: Create a sheet and post a link to it in your App.
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Posting Status: Good - Average | If a post is needed from me either as a DM/GM or a player, please PM me. Last edited by Drachenspirit; Dec 14th, 2022 at 04:48 PM. |
#409
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Awesome, I've updated the application and added a bond from the list that seemed fitting.
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#410
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Added to the list!
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Posting Status: Good - Average | If a post is needed from me either as a DM/GM or a player, please PM me. |
#411
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APPLICATIONS ARE CLOSED! I hope to have selections completed by today, but it may be a few days if I can't get to it today. Thanks for all the applications in such a short time. I appreciate it and so do the two current surviving players in the game.
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Posting Status: Good - Average | If a post is needed from me either as a DM/GM or a player, please PM me. |
#412
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After some deep reviews, and some discussion with the two current players, the following applications are accepted and said players/characters are invited to join the game.
Thanks to everyone for your applications as it wasn't an easy choice. In the end, went with what both fit best for the team as far as personalities and such and rounded the team out. Went with 4 more players to round it out to 6 due to attrition. - Caramiriel Spellstalker, a Rogue Sun Elf submitted by Saratek - Litha Dinoryn, a Ranger Aasimar (Protector) submitted by Greyling - Durryk Redmane, a Paladin Half-Orc submitted by TheThreadWeaver - Bashir, a Fighter Half-Orc submitted by Ramble These four, if you accept the offer, please go over to the Game Forum HERE, and say hello in the OOC thread, copy over your applications to the Active Character thread, and finish all the details on your character sheet (to include magic item(s)) if you haven't done so already. Also start thinking of your first post that will happen once I "introduce" your characters into the Game thread. They'll be dropped into the game where it is now outside of Greenest at the Caverns the Cultists used as a base for the attack on Greenest.
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Posting Status: Good - Average | If a post is needed from me either as a DM/GM or a player, please PM me. |
#413
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Ha! And I just found this.
Have fun everybody.
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Quod Confutat Veritas, Ut Destruatur Poetice Vivere, Aut Mori Stultitiam - Nullius In Verba =11/19 -> Actually managed to catch up a couple days ago and keep that. Nice! |
#414
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Me too. Everyone have fun!
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#415
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Application Deadline July 7th, 10 PM CST, or sooner if lack of interest.
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Posting Status: Good - Average | If a post is needed from me either as a DM/GM or a player, please PM me. Last edited by Drachenspirit; Jul 6th, 2023 at 03:27 PM. |
#416
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Oath of Sangus Last edited by Geldar; Jun 29th, 2023 at 12:19 PM. |
#417
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So I do have an idea I think would be fun, but I would have to go in with a partner for it to work. So if the idea intrigues, PM me so we can make a partner app. The basic premise would be that our characters are a pair of fighters that are identical twins. They are not supernaturally synchronized and actually have distinct personalities and mechanically distinct (complimentary) fighting styles, but are fully aware that they can - and do - take advantage of their status as twins in their tactics and know that if everyone thinks they are supernaturally synchronized twins they can charge more as sellswords. For example, the picture is just something to catch the eye at the moment but if we used that picture than the twin characters would both walk into fights with a shield and an axe with identical looking armors, but in fact in combat one specializes in using the shield to control the battlefield balance while the other has a more refined fighting style with the axe. Let me know if the idea intrigues, this is something that needs to be written as a pair. ~~~Edit So I just got confirmation that *for this game* this idea definitely won't work. So I'm just going to put a pin in this idea for another time. I'll remember this though.
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Quod Confutat Veritas, Ut Destruatur Poetice Vivere, Aut Mori Stultitiam - Nullius In Verba =11/19 -> Actually managed to catch up a couple days ago and keep that. Nice! Last edited by GleefulNihilism; Jun 29th, 2023 at 02:48 PM. |
#418
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@all - Just popping in to say this has been a blast so far, and we have a great group. You definitely want to apply.
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02/26/24 - New position and personal real estate work is keeping me busy, please PM me if I am running behind. |
#419
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I love the idea and would be glad to try it in another game though.
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10-8: I've been out of town for a few days helping family prepare and evacuate from Milton and was out of communication. Sorry to be so flaky lately, but these storms have caused a lot of upheaval. I'll be home and catching up tonight. |
#420
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Last edited by Sturm Brightblade; Jul 4th, 2023 at 05:39 PM. |
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