"The sunrise at Lake Kagamihara is pretty famous. You see, when the sun hits those glaciers just right...well, guess you should stay up and see for yourself, eh?"
-- Overheard from a passerby in Tradewinds
📅 11th Day of Second month in the Summer season.Aiou, 334 After Union / After UnificationA.U.
Khrysa tensed up as Rahat got closer to the source of the sound...but nothing happened, at least not right away. The centaur instead gestured for her companions to join.
"Watch that hill, very closely...Have either of you seen this before?"
Khrysa stared intently, trying to figure out something about the type of flowers on the hill, and wondering why the subject had been changed from the strange sound. Then she realized that the noise was in fact coming from the hill...as well as some movement?
"Wha-?!" she had to hold back from gasping out once again. After staying still for a few confused seconds, she shook her head. She definitely had not seen a living hill before, and had no idea what that could mean. She'd heard of walking trees, but didn't realize other parts of the landscape could move around too.
It was taking a lot of effort for Khrysa to hold back and remain quiet, but she tensely managed to restrain herself and look on as Merris crept closer. She still had entirely no idea what to expect from the "hill", just standing by with her spell orb ready for now.
"The sunrise at Lake Kagamihara is pretty famous. You see, when the sun hits those glaciers just right...well, guess you should stay up and see for yourself, eh?"
-- Overheard from a passerby in Tradewinds
📅 11th Day of Second month in the Summer season.Aiou, 334 After Union / After UnificationA.U.
A quiet, out of the way lake famed for its solitude and crystal clear waters, it is overlooked by Mount Seneschal, the tallest and most iconic of the Reigncrown mountain range. Legend has it that the emblem on the Rouge flag was designed after the view of the mountain from this lake. In the Summer and Autumn, it is a common destination for hikers and campers, and features a small lodge where one can rent small boats to venture onto the lake.
Environs: Lodge Area, Northern Lakeshore, Southern Lakeshore, Twinspring Grove
With Goop's help, Langtree's new fishing rod seems to be coming together. It is a little makeshift, to say the least, but Langtree thinks it'll get the job done nonetheless.
Unfortunately, the knife seems to have grown fins and swam away, because there is no sign of it. A pity!
With her labors complete, Langtree and Goop begin to look around for a good place to cast their lines in. The waterfront here is peaceful and shallow, and she can see several teensie, black fish swimming around the rocks near the shore. The bigger fish seem to be further out in the lake, and now and again a tremendous splash near the lake's center marks where the largest seem to be.
Unfortunately, Langtree and Goop have never been to this area before, and as a result, its difficult to say what kind of fish they might be able to catch here. They might be able to find out more if they talk to other campers or check in at the lodge, but that would likely require a good bit of walking around.
Since you rolled one 6 and one 1, you get a Boon and a Flaw respectively. In most cases, these two aspects cancel one another out, but at the player's option, you can choose to keep them both to give your new fishing rod some personality. It's up to you! Since they would both be single stack, the effect is mostly cosmetic, but for example, your flaw could be that it looks ramshackle, and you'll probably get some odd looks from onlookers if they spot you with it.
Either way, since you made this rod, you are considered proficient with it and can add your Proficiency bonus!
If you want, I've come up with a little mini-game for fishing that I hope you enjoy. It's kinda like Battleship, but a little more in-depth! We'll be using this map as a visual aide. The bottom edge (where the green letters are) represents the shore! For a run down of the rules for fishing, check out https://www.rpgcrossing.com/showthread.php?p=9808331#post9808331this post!
Note that you can elect to just roll a Survival check instead if you don't feel like messing with the mini-game.
The trio of adventurers, drawn to the strange, moving hill by the mysterious noises it appears to be making, cautiously make their way closer.
Khrysa and Rahat remain behind as Merris intrepidly moves forward, ready to duck and cover if anything should jump out at him. For all they know, it could be some sort of ancient beast luring them in to pounce!
But, as Merris's dainty steps allow him to reach the base of the hill, nothing stirs from it, and now that he's a little closer, he begins to make out details of the area. Namely, the cracked stump seems to be the origin point of the sounds that they're investigating, and air passes in and out of it. In fact, now that he's looking at it, the gnarled parts seem, to him, to form a rudimentary face!
He also notices that all around him, there are several chunks of mossy wood half-buried in the ground beneath him. But despite being suffused into the earth and subject to the elements, it doesn't appear to be rotten or anything that he might imagine old, discarded wood to be. Save for a little bit of moss and brush growing over it, it looks as new as if it'd been hewn just yesterday.
After a bit more investigating the various nooks and crannies around the hill, more and more features begin to come together, and before long, Merris is able to conclude that he is, in fact, standing in the presence of something, and he can define a large, bulky body and four appendages made of wood, rock, dirt, and foliage. This tree-like being appears to be slumbering and has been for a very long time if its being half-buried in the earth is any indication.
Unfortunately, whether or not this being is peaceful remains to be seen, but at the very least, Merris doesn't see anything nearby to suggest that it's violent, and there aren't any carcasses around to say what it might eat, though there are a couple of patches of wild berries nearby.
You can walk around the thing normally without waking it up if you so desire.
When Merris declared he was striking forward, Rahat had half a mind to stop him, but the firbolg had already committed to movement. Any verbal or physical effort made to restrain him could be even more disruptive than a misplaced foot, so she held steady, jaw tight as she watched his movements. If the hill started to move more dramatically, she would have to act quickly to get him out of harm's way.
Thankfully, it didn't come to that. Whatever was slumbering below the hill was well and truly asleep. Once it was clear that it wasn't going to stir lightly, Rahat ventured into the clearing herself, taking stock of the creature half-buried in the hill. "Well, they've clearly been out for some time; perhaps as long as that axe has been sitting there," she said quietly as she joined Merris. "I see no reason to rouse them, do you?"
As they all pondered that question, Rahat moved to investigate the berry patches in the vicinity.
Rahat makes a Nature check to investigate the berries and gets a 12.
Merris should probably have been terrified at his discovery, but the firbolg's eyes lit up as he took in the creature buried in the overgrowth, fascinated. He had no idea such things roamed the world beyond the borders of his homeland. Even then, while he may have heard tales of massive tree-creatures, the man had never actually witnessed one with his own eyes. He wasn't exactly sure what to call it, but he found its anatomy of plant and stone instead of flesh so intriguing.
He was just considering how interesting a conversation with the creature would be (did such a thing speak? What languages did it perhaps know? How OLD was it?), his thoughts were interrupted by Rahat's hushed words.
"Well, they've clearly been out for some time; perhaps as long as that axe has been sitting there. I see no reason to rouse them, do you?" An indecisive frown crossed the firbolg's face.
"I... don't know. I suppose not, but... are you familiar with these creatures? I'm curious whether such a long slumber is normal for them." Merris' eyes widened suddenly. "Oh, do you think it might have been put under some kind of spell? What if the poor fellow is stuck here because of some nasty curse?" Turning to look back at the tree creature, the firbolg subconsciously began to channel some of the nature magic flowing within him as he searched for signs of magical influence.
Maybe the creature really was just asleep. Maybe this was normal... and even if it wasn't, there was no guarantee rousing the hulking figure would mean it would treat them with anything other than hostility. Still, nothing in the surrounding vicinity suggestion the creature was inherently violent, and Merris would feel terrible if he didn't at least try to conduct a bit of investigation into the matter.
Merris uses Firbolg Magic to cast Detect Magic, searching for any magical auras surrounding the creature and (if any are found) specific schools of magic.
Langtree spun the rod in her hand a couple times to get the feel of it once it was completed. The perfectionist in her was a bit irked by it's appearance, but it seemed sturdy enough to take a chance on. She kept a little jar of dried bugs to use as bat treats, and she thought they perhaps seemed a bit small for a fish, but they were better than nothing, so she did her best to finagle one onto the end of her hook.
Standing on the shore, she took a deep breath and flicked her wrist to cast into the shallow water near the shore. The hook hit the water with a satisfying plunk, and Langtree settled in to wait.
Rod - For my flaw, I'll pick twisted, as in the reed used literally has a twist in it. For my boon, I'll say charming, as in it is very obviously homemade, and has that allure that things that didn't quite come out right often have.
Minigame - Let me know if I'm getting the steps right! Langtree will stand on the shore in row N. My initial casting roll is 6 and she'll cast straight out, so that makes my first cast to N6.
Khrysa tensely waited as Merris approached the strange hill. After a few moments though, there seemed to be no response. Rahat emerged to take a peek herself, and Khrysa followed closely after.
"Whaa-..." She gasped in surprise once again upon seeing what seemed to be the face and body of a creature. She supposed it shouldn't be too shocking that this was indeed a creature and not just a hill moving on its own, but she was still fascinated by whatever this thing was. With her scrapbook still out, she began sketching a rough image of it.
"I see no reason to rouse them, do you?"
"I... don't know. I suppose not, but... are you familiar with these creatures? I'm curious whether such a long slumber is normal for them."
"I haven't seen one before...but it seems to be sleeping soundly. I agree, I certainly don't like to be woken from my naps or slumbers!"
"Oh, do you think it might have been put under some kind of spell? What if the poor fellow is stuck here because of some nasty curse?"
"Oh! Well if it were a cursed sleep that would be different. I heard a bard's ballad about that before...does that mean one of us needs to kiss it?" Khrysa held off on actually doing so, while her companions investigated.
"The sunrise at Lake Kagamihara is pretty famous. You see, when the sun hits those glaciers just right...well, guess you should stay up and see for yourself, eh?"
-- Overheard from a passerby in Tradewinds
📅 11th Day of Second month in the Summer season.Aiou, 334 After Union / After UnificationA.U.
A quiet, out of the way lake famed for its solitude and crystal clear waters, it is overlooked by Mount Seneschal, the tallest and most iconic of the Reigncrown mountain range. Legend has it that the emblem on the Rouge flag was designed after the view of the mountain from this lake. In the Summer and Autumn, it is a common destination for hikers and campers, and features a small lodge where one can rent small boats to venture onto the lake.
Environs: Lodge Area, Northern Lakeshore, Southern Lakeshore, Twinspring Grove
At Goop's direction, Langtree casts her line out into the lake. The hook lands in the water with a satisfying *Plop!* and it isn't long until the ripples settle.
"Isn't this fun? I love fishing..." Goop seems to have grown a little nostalgic throughout their little outing, and her aqueous body seems to settle comfortably over the top of a small rock. For now, she seems content to watch Langtree's first fishing efforts before casting in her own line, but she has readied it.
"You did a good job on your rod, too. I like it! Maybe I should make one, too..."
After a few minutes of quiet, a slight reverberation can be felt in Langtree's fingers as she holds the rod. It doesn't seem like it's a nibble, perhaps something touched the line? That must mean she's close!
Due to Homestar's absence, I've opted to just NPC Goop for the time being.
Langtree's cast has revealed some fish in the general area. They seem to be plentiful in this part of the lake! See the map below for more information. If you need a quick link back to the rules for the minigame, they're here. Let me know if you want to go for any of the fish you can see, or if you want to recast somewhere else and try again.
Incidentally, since Goop is not currently fishing, she can help Langtree reel in her line if need be.
The triangle represents your line's current position.
Hexagons represent fish in the area.
Green hexagons are 'small' fish, yellow are 'medium' fish, and reds are 'large'.
Rahat moves to investigate the berries, which appear to form in small clusters of three. In total, there are about a basket's worth, and they have a deep purple hue, which is usually a good sign that they're safe for consumption. The stems of the plant have tiny little barbs that appear to be used to ward off predators.
That being said, they are relatively unfamiliar to her, and she does not know the name. Nor does the berry appear to be featured in the tiny field manual that comes with her herbalism kit, and they grow only in sparse patches, so they're likely not very common.
A brief smell and a taste test confirm they are relatively sweet, but they have an oddly calming aftertaste that seems to promote relaxation. They're probably safe to consume in small quantities, but they likely have an additional effect if eaten in large quantities.
Meanwhile, Merris takes a closer look at the area, activating his ability to view magical auras. The whole of the forest permeates a very faint magical effect, but one that is more akin to latent, natural magic rather than a force left here by some spell. From what he can tell, the strange creature embedded into the earth does not appear to be exuding any magic either.
As he considers where such a thing might've come from, he does recall that the border of the Great Forest--his place of birth--is only just over the mountains from where they are, so this creature might've wandered here from that point, but given that it has lain here long enough for the earth to settle around it, it's difficult to say how long ago that might've been.
Rahat listened to the other two talk as she investigated the berries. They looked safe enough, but she kept in mind the wisdom of her foraging mentor that looks could be deceiving. Another useful bit of wisdom: almost anything is toxic in large enough quantities and safe in small enough quantities. She carefully broke the skin off a berry with her teeth and squirted a bit of the juice into her mouth, holding it there for seven counts before swallowing. The taste was sweet and soothing in a way that reminded her of the first time she smelled lavender. Her lips tingled slightly as she consulted her field guide again.
A thought occurred to her, outlandish enough that she almost dismissed it outright. "You two may be onto something," she said. "These berries are soothing, and I think that if someone ate enough of them they might even put them to sleep, or at least into torpor. If this creature consumed them by the bushel..." For a creature that size, it would have to have been quite a lot of berries indeed, and its metabolism would have to be exceedingly slow for it to stay under so long, but it was a potential explanation. She looked around at how many berry bushes surrounded them. "Perhaps there used to be more of these berries here."
What an odd mystery... certainly not the sort of thing they'd come out this way in search of. Then again, Merris hadn't really come out here with ANY specific expectations, so he supposed anything would have been at least something of a surprise. But finding a long-slumbering, possibly cursed golem-like creature with only scant clues as to the cause was definitely not what he'd have guessed first if put on the spot.
"These berries are soothing, and I think that if someone ate enough of them they might even put them to sleep, or at least into torpor. If this creature consumed them by the bushel..." Rahat's discovery was promising, though it seemed unlikely berries alone would have put out such a large creature for such a long time. Unless it had a VERY slow metabolism... or else...
"... this entire area is saturated in magic." Merris was back to rubbing his chin thoughtfully. "NATURAL magic, no surprise there. If these berries are potent enough in large quantities to put a creature like this to sleep, it's possible the lingering magic of the forest enhanced the effect somehow. If that's the case, no telling how long before the effect wears off, if at all. Maybe we should do something..."
"I heard a bard's ballad about that before...does that mean one of us needs to kiss it?" Merris stopped rubbing his chin, slowly turning toward Khrysa as his expression bounced from amused to intrigued.
"Well no, that's... I mean... I don't... THINK so... right?" Merris glanced back over to Rahat, curious what her take was on all this.