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  #46  
Old Jun 9th, 2022, 08:38 PM
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You actually read my mind, 97mg, I was wondering about whether Stahl might occasionally zigzag around. (Even thought about chaning my talent to Path of the Plains to make it more versatile.) Although that puts the burden of an additional Lead the Way on the main party, when I'm the best suited to keep them safe, so thought it might be a bit selfish; also, a check for every hex I enter might make it a bit risky for a lone rider? I'm still weighing up what would be considered a reasonable risk in the game.

Oh, and to clarify: if Stahl ducks off to check on family, it'll be like a ten-minute thing, so it's not something that will result in holding up the group much or leading to a split party right away.
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Last edited by HotsuSama; Jun 9th, 2022 at 08:40 PM.
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  #47  
Old Jun 9th, 2022, 08:48 PM
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Hi HotsuSama, yeah that sounds good! It is a real trade off, that you are welcome to experiment with! Cover more ground at a higher risk, and have super fun finally getting the mount up to turbo pace? Or be cautious and hope for a safe future speedway hehe. Zigzag isn't a bad idea actually, as your moves could start and end in the same hex as the rest of the team. Lets feel it out as we go
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  #48  
Old Jun 9th, 2022, 08:52 PM
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Hemdam made me giggle, thank you for that
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  #49  
Old Jun 9th, 2022, 08:53 PM
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How would accompanying another rider work? I know Bladdanser's carrying capacity is 12 even with me on board, but I don't know how to quantify the weight of, say, a goblin or a half-elf.
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  #50  
Old Jun 9th, 2022, 08:56 PM
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Quote:
Originally Posted by HotsuSama View Post
How would accompanying another rider work? I know Bladdanser's carrying capacity is 12 even with me on board, but I don't know how to quantify the weight of, say, a goblin or a half-elf.
I'm cool to let another person of human or lesser stature ride with you. If an Ogre or something jumps on board, we'll talk
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  #51  
Old Jun 9th, 2022, 09:01 PM
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Quote:
Originally Posted by HotsuSama View Post
How would accompanying another rider work? I know Bladdanser's carrying capacity is 12 even with me on board, but I don't know how to quantify the weight of, say, a goblin or a half-elf.
Considering a mount's carrying capacity without a rider is Str x4, and with a rider is Str x2, it's probably ok to assume the horse can carry two people. Certainly is one of them is a goblin.
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  #52  
Old Jun 10th, 2022, 01:23 AM
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Hang on - is someone getting left in the dangerous woods hex...
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  #53  
Old Jun 11th, 2022, 03:45 AM
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Hi folks!

Let me know when you are ready to hike, it is reading like NE hex is next
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  #54  
Old Jun 11th, 2022, 07:07 AM
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Dog is ready.
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  #55  
Old Jun 11th, 2022, 07:47 AM
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I'm putting up a narrative post soon but Stahl is ready too, and is just sticking with the group for now without any crazy zigzagging.

(Edit: baby's having a bad night, so not as soon as I'd hoped. Nothing I can't catch up on, so don't feel the need to wait up for me if others wanna get the ball rolling.)

Chy, I think you put your hand up already to Lead the Way?
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Last edited by HotsuSama; Jun 11th, 2022 at 09:24 AM.
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  #56  
Old Jun 11th, 2022, 10:52 AM
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NE is good for me.
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  #57  
Old Jun 11th, 2022, 11:22 AM
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Yup, I'm ready.
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  #58  
Old Jun 13th, 2022, 08:42 PM
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Love your work everyone

I'll let our Old Dog make his lead the way roll, and then let ya know the results hehe.
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GM: Rise of the Redscales - Fraillie Farm - Forbidden Lands
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  #59  
Old Jun 14th, 2022, 08:21 AM
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I believe I have made the appropriate roll.

If I did it wrong, let me know.
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  #60  
Old Jun 14th, 2022, 08:34 AM
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Hi Chylopan! I actually have good news for you. You get another two dice because of your Wits. Skill checks get their dice total from Attribute, Skill, and sometimes also gear too (if you have an item relevant to the check... like maybe a map or something).

Let's see how those extra two d6 go for you!
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GM: Rise of the Redscales - Fraillie Farm - Forbidden Lands
PLAYER: D&D - Ebonclad - Tales from Elystar - The Yondering Lands

Last edited by 97mg; Jun 14th, 2022 at 08:36 AM.
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