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  #151  
Old Jan 12th, 2023, 10:58 AM
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Hey sorry thought I'd already added Shalara's sheet but it's up there now (I think)!
https://www.rpgcrossing.com/showthre...48#post9599248
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  #152  
Old Jan 12th, 2023, 11:07 AM
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Teala Graveborn is complete now, just so you know. The sheet is already up too.
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  #153  
Old Jan 12th, 2023, 11:31 AM
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@writelite, don't have enough time to respond to the rest since I am on my phone but you forgot weapon focus for another +1.

Also for goldmyr, all the campaign traits are in the player's guide. There are 8 of them I believe.

Last edited by mightymconeshot; Jan 12th, 2023 at 11:32 AM.
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  #154  
Old Jan 12th, 2023, 11:38 AM
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I know that there are bonus feats in the player's guide, but I thought they were made for 3.5 characters not Pathfinder. I know that there is an updated pathfinder version of the player's guide and maybe there are some traits in there, but I haven't personally been able to check.
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  #155  
Old Jan 12th, 2023, 12:49 PM
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There aren't any feats in the anniversary edition of the player's guide. Just the campaign traits, a selection of lore, and a few character suggestions.
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  #156  
Old Jan 12th, 2023, 12:54 PM
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Quote:
Originally Posted by Goldmyr View Post
I know that there are bonus feats in the player's guide, but I thought they were made for 3.5 characters not Pathfinder. I know that there is an updated pathfinder version of the player's guide and maybe there are some traits in there, but I haven't personally been able to check.
The Archives of Nethys has all the campaign traits here; https://www.aonprd.com/Traits.aspx?Type=Campaign

A little unintuitive since I thought Rise of the Runelords traits would be at the top but they're actually a little over halfway down the page. Pretty sure these are the same as they appear in the anniversary edition player's guide.
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  #157  
Old Jan 12th, 2023, 02:04 PM
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The ones that are marked anniversary are the same. They are alphabetical by source.
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  #158  
Old Jan 12th, 2023, 02:11 PM
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So, beyond the game thread, what kinds of threads would you like to see in the game forum? I know that a separate spot for ooc chat, and a spot for finished characters are pretty common on site. Is there anything else you would like to see?
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  #159  
Old Jan 12th, 2023, 02:28 PM
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I like having a private thread for my character, where we can do anything that involves conversations and or RP which is just between PC and DM. How many info threads you want or need depends on you, but since you're doing a stock world and an AP, they aren't as vital as home brew games with lots of house rules and unique world building. Some DMs still use dedicated dice rolling threads, though the dice roller on this site is cutting edge and super secure against cheating, so rolling in game posts is usually easier and more efficient.
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  #160  
Old Jan 12th, 2023, 02:40 PM
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Beside those, other threads I have seen include a defeated monster/threat thread with exp/level rewards, a loot thread, and a DM ruling/home rule thread so they are kept in one spot.
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  #161  
Old Jan 12th, 2023, 03:23 PM
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Thank you again, mightym - that was another oversight... (change made)

cappucina, just for poisons resistance (and not only) you could take Iron Liver (Equipment) instead of Adopted (Social) - Hardy. Or if Goldmyr likes the idea, perhaps you could adapt together one of the existing 'Region' traits that give bonuses similar to Hardy - practically inventing something specific to the Red Mountains - Dust Town area: Secret Revolutionary, Acupuncturist,
Superstitious, or Sound of Mind.

P.S. I can only see rolling in a game post to work when I leave it to others (in particular the GM) to continue the story based on my roll. If the roll is related to something that I need to cover in my post, then I'd rather roll separately - while the post is still in the planning stage. I can't create that fast to build a decent post almost in real time, and to prepare different versions in advance - of which to choose based on the game post roll - it's too much work; parts of which would never make it to the story...

Last edited by writelite; Jan 12th, 2023 at 05:05 PM. Reason: P.S.
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  #162  
Old Jan 12th, 2023, 04:39 PM
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I agree on DraconigenArma's advice on threads, but would like to add that I like to use the dice thread for rolls first and then write my post accordingly to how well the roll was. Sometimes AC or Spell DC is given and I can explain how Doyle danced out of the licking flames or how he only managed to rake the crest of his foes helmet, with his sword.
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  #163  
Old Jan 12th, 2023, 04:46 PM
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Quote:
Originally Posted by Goldmyr View Post
So, beyond the game thread, what kinds of threads would you like to see in the game forum? I know that a separate spot for ooc chat, and a spot for finished characters are pretty common on site. Is there anything else you would like to see?
It is nice if npc's introduced during game are in a separate thread.
I have seen treasure accumulated in a thread.
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  #164  
Old Jan 12th, 2023, 05:05 PM
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Quote:
Originally Posted by Norse View Post
I agree on DraconigenArma's advice on threads, but would like to add that I like to use the dice thread for rolls first and then write my post accordingly to how well the roll was. Sometimes AC or Spell DC is given and I can explain how Doyle danced out of the licking flames or how he only managed to rake the crest of his foes helmet, with his sword.
I hear you, when I can I do the same thing, but by rolling first and then editing the post. The dice code is too secure to change the rolls.

Last edited by DraconigenaArma; Jan 12th, 2023 at 05:05 PM.
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  #165  
Old Jan 12th, 2023, 10:17 PM
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Again, not sure why you would be having a sling but not ammo for it from your backstory but okay that seems like a personal choice.

You can't switch out traits. You can get 3 more if you pick up the additional trait feat but if you have the space in your build for it is a different question.

Weight is 1/4 for equipment and 1/2 for armor and weapons I believe.

For your sling it should be str. modifier on damage and dex modifier +BAB+size+other to hit. So +5 to hit and d3+str. mod for damage.

If you have any other questions let me know.
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