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  #136  
Old 09-10-2009, 02:13 AM
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Jump to Grab the Ledge of the Hole. Adiba is 5'5", I figure arms up should make the needed vertical about 4 or 5 feet to at least grab a ledge at 12 feet. DC 22 definitely makes it, DC 18 probably will.

Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
d20+7: (20) + 7 Total = 27


Climb the Rest, DC of 15 if she makes the ledge. If she didn't I'm less sure.

Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
d20+7: (4) + 7 Total = 11


(By the way, using action point to do this in one round.)
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  #137  
Old 09-15-2009, 01:26 AM
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Atlas using Terrakinetic grapple: Touch Attack:
Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
d20+4: (8) + 4 Total = 12


Terrakinetic grapple check if hit:
Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
d20+10: (20) + 10 Total = 30


Bonespur joins the grapple and rolls aid another for Vulture's Resist:
Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
d20+7: (16) + 7 Total = 23


Vulture's Escape Grapple:
Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
d20+6: (9) + 6 Total = 15

( With +2 bonus if Bonespur hits a 10. )

Damage from resisting Macabre:
Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
d8: 5
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Last edited by Alera224; 09-15-2009 at 01:26 AM.
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  #138  
Old 09-15-2009, 10:49 PM
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Slam Attack with Power Attack 5

Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
d20+7: (3) + 7 Total = 10


Damage (Added Together)

Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
d6+15: (2) + 15 Total = 17


Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
d4: 1
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  #139  
Old 09-17-2009, 01:47 PM
Cheaplaffs Cheaplaffs is offline
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Correct me if I'm wrong, as usual.

The Other, going into survival mode, is going to just take Macabre's damage and resist Vulture's grapple. With luck, it can still overpower the man and tear his face off.

Also, should I be dealing shredding damage to Vulture? I've forgotten that for about two rounds, I think.

Resist Grapple: 9 + 4 Large Creature = 13
Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
d20+13: (16) + 13 Total = 29


If its able, the Other will attempt to maul Vulture, pulling arms from sockets, jaws from skulls, any apendige it can achieve leverage with.
Strength Check:
Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
d20+6: (9) + 6 Total = 15


For your convinience, a number of d4 rolls if necessary to make up shredding damage.

Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
d4: 4

Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
d4: 3

Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
d4: 1
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  #140  
Old 09-30-2009, 11:48 AM
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Vulture attempts to escape grapple:
Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
d20+6: (12) + 6 Total = 18

Bonespur Aid another on grapple:
Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
d20+7: (18) + 7 Total = 25

Dmg for resisting Macabre:
Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
d8: 5



Atlas swings at Adiba:
Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
d20+10: (6) + 10 Total = 16

Dmg:
Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
d8+4: (7) + 4 Total = 11
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  #141  
Old 10-01-2009, 12:47 AM
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Same but a normal attack instead of a Slam

Attack, Power Attack 5
Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
d20+7: (10) + 7 Total = 17


Damage
Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
d6+15: (6) + 15 Total = 21
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  #142  
Old 10-01-2009, 09:38 PM
Cheaplaffs Cheaplaffs is offline
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The Other will continue to resist its two adversaries to the best of its ability. Without help, though, it's sure not to get very far. Perhaps Zoey or Mr. Teleportation could give us a hand?

Resist Grapple
Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
d20+13: (19) + 13 Total = 32


Shred Damage
Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
d4: 1
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