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  #856  
Old 04-08-2019, 01:54 AM
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Start Ro3

Token--------Character--------Init020304
(F)Fandrik17xx-
(D)Dullen14xx-
(V)Drusilla14xx-
(G)Grak'ark14xx-
(B)Gark-the-Goblin14xx-
(H)Hector13xx-
(01)Abd al Bari12xx-
(16)Rraelliarh16xx-
(19)Rokova16xx-
(Crown)The Carrion King10xo-
(Centipede)Thkot-Tal08xo-
(11)Trevis08xo-
(14-15)Carrion Guards07xo-
(17)Ekk-Lakk05xo-
(18)Rohekk Woundsong05xo-
(01-05)(12-13)Carrion Initiates05xo-
(06-10)Elven Slaves05xo-
o = open to post
- = don't post yet
x = posted already

DM Summary
left-aligned image

House of the Beast: Day 2
Gozran 13 4710 – Moonday

Sunrise 6:30AM | 8:00PM Sunset
(07:09AM)

Light Bearers
Dullen, Holy Symbol (20' normal / 40' shadows)
Abd, Fandrik's Stone (20' normal / 40' shadows)

Darkvision
Grak'ark (60')
Remkah'ar (60')
Fandrik (60')
Gark-the-Goblin (60')




House of the Beast: The Lower Temple
[DiCE]
Fandrik Perception (DC20): Rolled 27
Fandrik Acrobatics Accelerated Climb (DC5): Rolled 8


 


Room 2: The Maggot Throne



Qatal, qatal -qasamna, qasamna!
Qatal, qatal -qasamna, qasamna!

“Trevis," the man pauses in his action and peers at the fog. "Your silence is deafening brother. It proves that you have fallen far. Not out of reach, but far. The inner turmoil you feel is the doubt in your so called god. Rovagug knows no forgiveness or love. I pity you. Yes, I pity you.” Trevis had grown silent as Dullen was obscured by magic but his words indeed lingered, just as the high priest suspected. There was some sliver of the boy that used to hunt and work with Dullen back in the desert, telling tales under that heavy black sky at night, and how they made sure Yesper was safe when their mother was away. But a combination of pesh and lies had fractured a lot of that care and love, turning all those emotions into storming turmoil.

Then Madfang got his hands onto Trevis when he gave his self to the House of the Beast. Madfang can do wonders with his knife like no other, like the Unchosen that roam the temple. But Trevis was his own personal experiment in how to increase human strength. Madfang studied the work of Lamashtu, that brilliant beautiful bitch that the Carrion King turned away from, and his knife duplicated her efforts into the once-mercenary. Much of his brain was removed through the nostrils and replaced with sponges soaked with alchemy, boosting his muscular-skeletal structure over the year and reducing his sense of pain. Memories of those days long ago are just flashes as his brain began to heal and compensate for the lost matter. Dullen's care stirs faded memories but they are torn by the hate and rage inside the man. "That is why I love him, brother. Think of all that we have lost- our father, Yesper, and so many more. So many more to come too. Everything dies. The faster we speed toward Rovagug the less pain." He looks to the King and switches to their native tongue to mock intimacy. "Come out now. Let us meet the Beast together as brothers. Yesper is already in His belly."

Soon even Trevis's voice is drowned out by the growing chant.


Qatal, qatal -qasamna, qasamna!
Qatal, qatal -qasamna, qasamna!
Qatal, qatal -qasamna, qasamna!
Qatal, qatal -qasamna, qasamna!

A little voice pipes from the mist as Thkot-Tal searches for the hot, little meals running about. "You should stick to the dead, beast! The living is not so slow - Ha-HA!" The words are meaningless to the giant insect but it does give it a clue that the little one is in the pit somewhere. There is a cackle from higher up in the cloud but that is all. None of them come out of their little hiding spot.








DM Notes
left-aligned image

  • Drusilla, Hector, and Fandrik are all sickened
    The character takes a –2 penalty on all attack rolls, weapon damage rolls, saving throws, skill checks, and ability checks.


  • Corpses:
    - Depth is 10 feet.
    - Swim (DC15, full or move action) check required to wade through the dead.
    - PCs require a move action to reach the surface.
    - Climb (DC15, move action) is need to climb the wall out of the surface of the dead. The wall is 10'.
    - Moving normally on top of the dead is considered rough terrain.


  • Darkness:
    In an area of dim light, a character can see somewhat. Creatures within this area have concealment (20% miss chance in combat) from those without darkvision or the ability to see in darkness.



Combat Modifiers
 

Maps
 

Last edited by PIG; 04-08-2019 at 02:04 AM.
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  #857  
Old 04-08-2019, 01:55 AM
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Last edited by PIG; 04-10-2019 at 01:23 AM.
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Old 04-08-2019, 01:55 AM
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  #859  
Old 04-08-2019, 01:55 AM
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  #860  
Old 04-12-2019, 08:34 PM
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Ekk-Lakk
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Ekk-Lakk's manic grin goes even wider as the other gnolls join his howls. Briefly, it crosses the gnoll's warped mind to wonder why food would willingly come to the Carrion King's throne room, of all places, but the fleeting thought evokes no pity, only memories of the taste of raw, bloody meat—and more drool soaking his fur; Ekk-Lakk is practically foaming at the mouth in anticipation of the slaughter to come. The rise of the chant pushes any further thoughts from his mind. There is only adrenaline fueling a fight-or-flight instinct that long ago atrophied into nothing but a primal desire to murder.

The Painted One sniffs the fog once as he approaches, then steps confidently inside, keeping close to the wall. As much as he usually enjoys it, Ekk-Lakk forgoes joining the chant. There will be no further sound except for the dull clacking of his fungus-infected toenails on the stone floor as he seeks a victim—any victim. He has already made his intentions to dine on fresh Pafe corpse abundantly clear. Now the time has come to kill and eat, and nothing else matters.

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  #861  
Old 04-17-2019, 07:11 PM
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Start Ro4

Token--------Character--------Init030405
(F)Fandrik17xo-
(D)Dullen14xo-
(V)Drusilla14xo-
(G)Grak'ark14xo-
(B)Gark-the-Goblin14xo-
(H)Hector13xo-
(01)Abd al Bari12xo-
(16)Rraelliarh16xo-
(19)Rokova16xo-
(Crown)The Carrion King10xo-
(Centipede)Thkot-Tal08xo-
(11)Trevis08xo-
(14-15)Carrion Guards07xo-
(17)Ekk-Lakk05xo-
(18)Rohekk Woundsong05xo-
(01-05)(12-13)Carrion Initiates05xo-
(06-10)Elven Slaves05xo-
o = open to post
- = don't post yet
x = posted already

DM Summary
left-aligned image

House of the Beast: Day 2
Gozran 13 4710 – Moonday

Sunrise 6:30AM | 8:00PM Sunset
(07:09AM)

Light Bearers
Dullen, Holy Symbol (20' normal / 40' shadows)
Abd, Fandrik's Stone (20' normal / 40' shadows)

Darkvision
Grak'ark (60')
Remkah'ar (60')
Fandrik (60')
Gark-the-Goblin (60')




House of the Beast: The Lower Temple
[DiCE]
Nil


 


Room 2: The Maggot Throne


Qatal, qatal -qasamna, qasamna!
Qatal, qatal -qasamna, qasamna!

The raven calls to the heroes hidden in the mists, loud and echoing off the tall black walls. "Wa. Waa. Waaaa! Many enemies to North.. More enemies to South.. Watch out! Waaaa!" He can't harvest souls if they lose their own. The raven's high pitched voice bounces back and forth on the wet wall and squirming pool of rot.

Then the heroes hear a powerful voice cutting through the chant and raven calling, a female elf squeaking in pain for a second."We know where you are... but you don't know where we are, little worms..." His voice is going further away and then drawing closer again with every word."I promise this, the words are dangerous but dripping with glee. I will be quick. It is my ~heh~ only ~heheheheh~ offer."

"Yikes!" screams Blogbog from the south as a gnoll comes rushing in with a heavy battleaxe.


Qatal, qatal -qasamna, qas-

A command cuts through the chant "Stop!" and there is the sound of someones' life being cut short. The chant is paused, almost as if in shock, and there is the distant instance of sawing meat. Slowly the chant begins to crawl back up.







DM Notes
left-aligned image

  • Drusilla, Hector, and Fandrik are all sickened
    The character takes a –2 penalty on all attack rolls, weapon damage rolls, saving throws, skill checks, and ability checks.


  • Corpses:
    - Depth is 10 feet.
    - Swim (DC15, full or move action) check required to wade through the dead.
    - PCs require a move action to reach the surface.
    - Climb (DC15, move action) is need to climb the wall out of the surface of the dead. The wall is 10'.
    - Moving normally on top of the dead is considered rough terrain.


  • Darkness:
    In an area of dim light, a character can see somewhat. Creatures within this area have concealment (20% miss chance in combat) from those without darkvision or the ability to see in darkness.



Combat Modifiers
 

Maps
 

Last edited by PIG; 04-17-2019 at 07:44 PM.
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  #862  
Old 04-17-2019, 07:12 PM
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Old 04-17-2019, 07:12 PM
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  #864  
Old 04-17-2019, 07:13 PM
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  #865  
Old 04-17-2019, 11:21 PM
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Gark
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The goblin’s eyes widen as the gnoll with the massive axe takes a swing at him, one he knew would likely cut him in half if it were to connect. But the goddess was with her diminutive chosen one. He would not fail, he could not fail.

"Ahhhhh HA HA ha ha haha" the goblin cackles as the thick blade trims his unkept hair.

"Stupids come in mist!" he shouts loudly, the grin on his face nearly taking his ears in. "Enjoy the trip, stupid gnolly! Come get me!" he says as he twists his body away from the axe wielder as if using his mount as a shield.

And then... Nothing. The goblin that had once been riding on the gnoll is simply gone.

But the hyena is not. The vicious beast lashes out at the gnoll with slavering fangs, trying to tear into the fatty, rancid gnoll flesh that stood before him.


Last edited by Squeak; 04-17-2019 at 11:33 PM.
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Old 04-18-2019, 02:41 PM
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Grak'Ark
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The beast emerges from the mist prepared to destroy the prey that had come his way. A thin sliver of drool falls from it's muzzle as the mutated elven dog prepares for the succulent taste of the flesh of his enemies.

But this was no ordinary beast. Lamashtu had granted extraordinary powers into the body of her servant. One of these gifts was of speech, for the beast was able to converse in the common tongue. His gravelly words filled the air as he described the number and locations of the enemies before him.

Then the beast followed it up with a single word, imbued with magic from the coming from the pure chaos possessed by the goddess of mutations.

"%&@*" he barked.

It was an impossible word, a note of pure energy that was warped and twisted until it was completely discordant. The word was one of pure contradiction, the blending of confidence and doubt, simplicity and complexity and dark with light. The power of this cacophony was centered into the mass of enemies as it's dissonant power tore into the weak-willed minds of the foolish gnolls who had turned away from their true goddess.

 

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Old 04-18-2019, 09:59 PM
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Fandrik
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Happy to be out of the slime and muck of death, Fandrik took a moment to flick his hat and twirl out the sides of that extraordinary mustache. The motion with his blue feathered masterpiece served to remove the majority of what had covered it as well as to return some form into the shapely head cover.

The others glanced around and moved off, leaving the fog to close in again.

Before the halfling was able to stride after them he heard the grinding and was forced to cartwheel those small arms in order to keep his footing, perched as he was at the edge of the walkway. He sensed the motion more than saw it. Eddies in the mist as something ginormous rose up nearby. Rotating spikes materialized though it seemed the centipede was focused somewhere else.

"Hmmph" The laugh was choked back. No need drawing the thing after him again and again.

Cautiously he slid into the fog, away from the massive creature he had almost dared to jump upon. Dreams will almost certainly plague Fandrik for a while - images of rising up on the back of that monster as his companions gaped. It was like a vision to him, just out of reach in the damp fog.

Finding the wall of the room he put it to his left and strode ahead, passing the others with a grin. Fan ripped the rapier free, slashing at the last strands of mist as he emerged from the spell covered area and announced his own arrival.

"Ha-HA! You have found me!" There was no need to speak in gnoll. The meaning was apparent in his voice and posture alone. If not for the slime and decay ruining Fandrik's attire, he would look dashing in the valiant pose as he saluted the Carrion King and his entourage. This was the first good look they had of each other. Such moments needed to count.

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Last edited by Jarl11; 04-19-2019 at 08:37 AM. Reason: adding end location
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  #868  
Old 04-19-2019, 03:00 AM
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Drusilla Vanadici
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Drusilla hears and understands Rok's warning, but does not reply—the raven is not telling her anything she doesn't already know. What she would really like to know is who commanded the gnolls to withdraw and to stop, the power of this individual, and how the enemy is reacting to conflicting orders. Unfortunately she doubts that the bird, though remarkably intelligent for its kind, is capable of reporting such nuanced tactical data.

In the thick mist, she feels rather than sees the halfling stride past on her left. Everyone is now ready. They can't afford to linger in the mist any longer. Though they needed some time to regroup, any further delay would simply leave them trapped and surrounded with no room to maneuver. Time to attack.

As Fandrik bravely announces his presence the fighter quickly follows suit, slipping out of the mist and rapidly assessing the situation. They have emerged just in time—the enemy is clumped together, not yet in position.“Grak,” she hisses in a low whisper, “confuse the archers.” Meanwhile she dashes in front of the swashbuckling halfling with the trademark grin, her hands sliding down along the haft of her bardiche as she swings it out in a massive, cleaving arc at the human with the terrible smile.

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Last edited by ekidnu; 04-19-2019 at 03:01 AM. Reason: confirm crit
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  #869  
Old 04-21-2019, 12:12 AM
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Dullen Hold action.. waits for order or movement past him moving northward to act..waits patiently for the order to move forward to start the task of engaging his brother and the minions of the Carrion King. Hears movement whisk past him moving northward and the sound of Drusilla engaging the enemy.

Dullen moves h32northward and quickly assesses the situation while maintaining the Snake Stance
Dice Roll:
1d20+15 (6)+15 Total = 21
AC: 24 or roll whichever is better..
Snake Stance. Now seeing his brother near, he Casts Channel Vigor - Limbs.calls upon Irori’s power to enhance his perfect form some more, “With Irori, brings hope, that hope strengthens my resolve and brings forth success and enlightenment.”.

He looks toward Trevis and even though he is lost, he knows what is needed to be done. ”Come brother, one of us will be joining Yesper tonight. Irori has a plan and if it is me, I hope your soul is set free from the prison you are currently in.”



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Last edited by ShinobiMaster123; 04-21-2019 at 12:44 AM.
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Old 04-21-2019, 03:10 PM
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Hector Grimm, Abd and Rok
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The keleshite who stumbled, disoriented out of the mist at first, was a blanket of black tattoos decorating a bulging mass of muscles and sinewy structure. His ragged shaved scalp was covered in the goo of the dead he had just emerged from and he wore an expression of justified anger. He was not prepared for the sight that met him as he made it out of the foggy substance and as he in immediate close quarter with the grinning creature outside, his axeblade was barely out behind his shield and the attack was a meager attempt.

That mattered little, for the grinning fool was in for an Ustalav treat of agonizing proportions, though. The black-skinned Keleshite cursed as he had drawn the full attention of Trevis, despite the fact that Drusilla had just torn him sideways with her long and slender weapon.

As a promise of endless terror, the steel voice rolled from the edge of the mist - the mist being ever present in Ustalav where Captain Hector Grimm hailed from, it suited him well - Your rulership ends today, gnoll commander. What fool King hides cravenly under rotting bricks far out in the desert mountains? as he spoke, he emerged from the mist - old, white-haired and oozing with wrath, like black smoke rising from a smoldering ruin. He carried a massive black blade that glinted in the magical light he had about him. Enemies that his steely eyes Carrion King, Trevis and #12fell upon, felt how their very purpose in this life fell away under them, as he claimed their souls and tied it to the arsenal of soul-torturing instruments he was the very embodiment of.

We will strip you from your inferior lackeys, one by one, tear your puny Kingdom to oblivion and make you all a testament to your Godís failures, once and for all. The old man had built up speed as he started twisting towards the group of his own allies. Then, with a roar and a speed not fit for a man his age, he sprung over the dastardly good-humoured and bright-looking halfling coming down with all his speed and weight on Trevis. The blade cut through everything: Leering smile, iron, leather, tissue, meat and bone and the black soul that was uncovered streamed from the turncoat priest into Hector and swirled around him like dark particles, making his shadow jump and sway elusively.

There was no doubt, though. The old man grinned and his manic laughter bounced off the walls and rolled like a tsunami over the sea of dead. As the laughter died out, Hector responded to the cleric behind him, Your brotherís soul, Iím afraid, have just taken a detour into a much, much worse prison that whatever held it before...

Above, the promise of lost souls lured the raven closer and closer in large curves along the massive decorations of the ceiling above. It called out an expectant crowing and surged faster.





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