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  #1  
Old Jun 8th, 2011, 03:10 PM
Fragmaster01's Avatar
Fragmaster01 Fragmaster01 is offline
Great Wyrm
 
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Monstery Folk

Plop down all the stuff that was in your application, as well as the character sheet below. You can 'Quote' this text to grab all that formatting, as typing it all out again is silly.
 


 
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A satyr rises in the morning, and hangs the coffee mug on his horns, so that he won't lose it.
The coffee is done, but the mug isn't in its usual spot. Where did it go? He forgot.

Last edited by Fragmaster01; Jun 13th, 2011 at 05:40 PM.
  #2  
Old Jun 13th, 2011, 05:45 PM
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Young Adult Dragon
 
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Quote:
Originally Posted by Lonestar View Post
A 3.5 game based off of the mental state of current day life? Do want.

 

Chris Sheet

Name Chris Pantop TypeRole Forged Sage Level 1 XP 150 PT 0
Gender Male Hair Black Weight 210 Height 6'1" MT 0
STR 6 +1 6 HP 14 3/5 9(12)
DEX 5 - 5 MP 4 4
CON 6 +1 6 Fort 0 +1/+1 12
INT 6 +1 6 Ref 0 +1/+0 11
WIS 6 +1 6 Will 2 +1/+4 15
CHA 9 +4 9 Def 0 0 0
Weapon Attack Damage Crit Type Range Weight Other
Wrench +2 1d6+1 X2 BLG - 4 Light Mace like Wrench +1/+1 Proficiency Bonus
Armor Defense Reflex ACheck Type Speed Weight Other
Clothes +0 -0 - None - 3 Happle Company Shirt, Cargo Shorts
Skill Mod Ranks Bonus ACheck CS Total
Diplomacy CHA 1 +4 - +3 8
Spellcraft INT/WIS 1 +2 - +3 6
Bluff CHA 1 +4 - +3 8
Intimidate STR/CHA 1 +5 - +3 9
Use Magic Device WIS/CHA 1 +5 - +3 9
Appraise INT/WIS 0 +2 - - 2
Acrobatics DEX 0 0 Yes - 0
Climb STR 0 +1 Yes -1
Survival WIS 0 +1 - - 1
Swim STR 0 +1 -- 1
Stealth DEX 0 0--0
Craft DEX/INT 0 +1 -- 1
Fly DEX 0 0Yes- 0
Escape Artist DEX 0 0Yes-0
Sense Motive WIS0+1--1
Disguise CHA/WIS 0 +5 --5
HealWIS0+1--1
PerceptionWIS 0+1--1
RideDEX00Yes-0
Feat/Ability Type Description
Simple Weapon Proficiency Proficiency Skill in Simple Weapons
Long Blade Proficiency Equipment Skill in Long Blades (Rapiers/Longsword/Shortsword/Falchion)
Light Armor Proficiency Equipment Skill in Light Armor
Non-Metal CastingEquipmentCan cast spells in non-metal armor without spell failure chance.
PenetrationMagicGain +4 to beat spell resistance
RevulsionAdvertisingAny target within 30ft must stay away from an object, or suffer -1 to saves.(Daily)
AttractionAdvertisingAny target within 30ft must protect and follow an object, or suffer -1 to saves.(Daily)
Power Level Type Defense Time Duration Area Description
Spark 0 Power Reflex STA Instant 25+5/2 Lvl ft 1d3 +1 [Lightning] Damage to target.
Detect Emotions 1 Perception Will STA Concentration 60ft Cone Detect surface emotions of target creature.
Mend Damage1HealingForth(H)STAInstantTouchConvert 1d8+1 damage to Non-Lethal damage. Target constructs/objects.
Read Magic 0KnowledgeNoneSTAInstantLine of sight Read magical texts/glyphs.
Inventory Weight Size Location Description
H-Pod 1 Item Cargo Shorts pocket Modern Tablet device, anything a computer can.
Lighter .2 Item Cargo Shorts pocket Cheap lighter, can light things on fire.
Modified Wrench 4 Item Equipped A long wrench that has had some metal added on to the end to weaponize it.
Total Weight8.2
Carrying Capacity4386130

Last edited by Lonestar; Jul 19th, 2011 at 06:45 PM.
  #3  
Old Jun 13th, 2011, 08:17 PM
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NEON725 NEON725 is offline
One of them
 
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Name Aerrett Radek TypeRole Forged Creator Level 1 XP 150 PT 1
Gender Male Hair Black Weight Average Height Average MT 2
STR 4 -1 Total HP 13 13 Current
DEX 7 +2 Total MP 4 4 Current
CON 5 +0 Total Fort 9 +4 Total
INT 10 +5 Total Ref 11 +6 Total
WIS 4 -1 Total Will 16 +11 Total
CHA 4 -1 Total Def 0 -5 Total
Weapon Attack Damage Crit Type Range Weight Other
Longspear -1 1d8+1 X3 PRC Reach 4.5 A sickle blade attached to a wooden staff. Deals double damage on Ready action against a charge.
Armor Defense Reflex ACheck Type Speed Weight Other
None +0 -0 0 None 0 0
Skill Mod Ranks Bonus ACheck CS Total
Craft INT 1 +5 0 +3 8
Disable Device DEX 1 +2 0 +3 5
Knowledge(Engineering) INT 1 +5 0 +3 8
Knowledge(Arcana) INT 1 +5 0 +3 8
Spellcraft INT 1 +5 0 +3 8
Stealth DEX 1 +2 0 +3 5
Use Magic Device WIS 1 -1 0 +3 2
Perception WIS 1 -1 0 +3 2
Sense Motive WIS 1 -1 0 +3 2
Appraise INT 1 +5 0 +3 8
Profession INT 1 +5 0 +3 8
Untrained Skills Mod Ranks Bonus ACheck CS Total
Acrobatics DEX 0 +2 0 +0 2
Bluff CHA 0 -1 0 +0 -1
Climb STR 0 -1 0 +0 -1
Diplomacy CHA 0 -1 0 +0 -1
Disguise WIS 0 -1 0 +0 -1
Escape Artist DEX 0 +2 0 +0 2
Fly DEX 0 +2 0 +0 2
Heal WIS 0 -1 0 +0 -1
Intimidate STR 0 -1 0 +0 -1
Ride DEX 0 +2 0 +3 5
Survival WIS 0 -1 0 +3 2
Swim STR 0 -1 0 +0 -1
Feat/Ability Type Description
Robot Crafting Learned You get to make robots. You can have a total CR of robots equal to your level. Robots take 1 hour per CR to put together, or 2 hours to upgrade to a higher CR when leveling up.
Proficiency(Guns) Equipment Take no penalties for using martial guns.
Mental Taint Taint Gain +1 to Mental Taint, the effects gained from this will be positive(rather than random).
Mana Sight Mental Taint Your right eye can vaguely see auras and flitters of mana, like a weak Detect Magic.
Power Level Type Defense Time Duration Area Description
Lock 1 [Substance] Will STA 1 Round 25+5/2level feet Prevent target object/machine from functioning.
Mend Damage 1 [Healing] Fort(H) STA Instant Touch Convert 1d8+1 HP damage to nonlethal damage. Targets constructs/objects.
Detect Magic 0 [Perception] None STA Concentration 60ft. Cone Detects magic in the target area.
Mage Hand 0 [Movement] None STA Concentration 20 feet Move an object of no more than 5+1/2levels in pounds around, up to 15 feet per round.
Inventory Weight Size Location Description
Clothes 2lbs Medium All Over Practical clothes with many pockets.
Drill/Automatic Screwdriver 5lbs Medium Belt Depending on the bit attached, drills holes into stuff or screws screws.
Vice Wrench 1lbs Medium Belt Grabs stuff, like nuts and bolts.
Crafting Lab, Portable 5lbs Holds stuff for crafting/electronic work.  
Vita Stone 1lbs Has 3 Vita in it.  
Total Weight 18.5   
Carrying Capacity 26 / 53 / 80   
__________________
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I'll take a chip... AND EAT IT! *dramatic music*

Last edited by NEON725; Aug 21st, 2011 at 03:51 PM.
  #4  
Old Jun 13th, 2011, 08:30 PM
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Aethera Aethera is offline
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Billy Reynolds, Sketchbook Summoner

Voila! My Eldritch Creator of Nonsense has arisen! Mwahaha!

 

Name   Billy Reynolds   Type/Role   Eldritch Creator   Level   1   XP   100   PT   0
Gender   Male   Hair   brown   Weight   chubby   Height   4'9"   MT   0

HD: 1d6
STR   5   +0    HP   12   Nonlethal   12
DEX   7   +2    MP   5   -1   4
CON   6   +1    Fort   0   +0/+1   11
INT   8   +3    Ref   2   +2/+2   16
WIS   7   +2    Will   0   +3/+1   14
CHA   6   +1    Def   0     0

Weapon   Attack   Damage   Crit   Type   Range   Weight   Other
mechanical pencil    d3     Slashing       Useful for notes
Armor   Defense   Reflex   ACheck   Type   Speed   Weight   Other
Street clothes   +0   -0   none   none   -0   2 lbs   dark gray hoodie, tshirt, jeans, sneakers
Simple Weapon Proficiency
No Armor Proficiency

Skill Points Used: 7
Skill   Stat   Mod   Ranks   Bonus   ACheck   CS   Total
Acrobatics   DEX   +2   0   0   0   0   +2
Appraise   INT/WIS   +3   0   0   0   +0   +3
Bluff   CHA   +1   0   0   0   0   +1
Climb   STR   +0   0   0   0   0   +0
Craft   DEX/INT   +3   1   +2   0   +3   +9
Diplomacy   CHA   +1   0   0   0   0   +1
Disguise   WIS/CHA   +2   1   0   0   +3   +6
Escape Artist   DEX   +2   0   0   0   0   +2
Fly   DEX   +2   0   0   0   0   +2
Heal   WIS   +2   0   0   0   0   +2
Intimidate   STR/CHA   +1   0   0   0   0   +1
Knowledge (Planes)   INT   +3   1[2]   0   0   +3   +7
Linguistics   INT   +3   1[2]   0   0   +3   +7
Perception   WIS   +2   1   0   0   +3   +7
Ride   DEX   +2   0   0   0   0   +2
Sense Motive   WIS   +2   0   0   0   0   +1
Sleight of Hand   DEX   +2   1[2]   0   0   +3   +6
Spellcraft   INT/WIS   +3   1   0   0   +3   +7
Stealth   DEX   +2   0   0   0   0   +2
Survival   WIS   +2   0   0   0   0   +2
Swim   STR   +0   0   0   0   0   +0

Feat/Ability   Type   Description
Skill Boost: Craft   Skill   Gain a +2 bonus to a skill; you can always Take 10 with that skill.
Sketch Casting   special   cast spells by doodling out glyphs and illustrations
Gather Color   special   collect magical residue for later use [Power, Fire, and Aggression (1)RSpeed, Wind, and AdaptabilityOIntelligence, Lightning, and PassionYFortitude, Acid, and Longevity (1)GWisdom, Ice, and SerenityBCharisma, Force, and MajestyV]
Still Spell   class   all spells are silent (pencil and paper)
Simple Weapons Proficiency   class   proficient with all simple weapons

Spell Failure Chance: Full
Power   Level   Type   Defense   Time   Duration   Area   Description
War Brush   0   Power   None   Swift   Instant   Wielded Pencil/Brush   Infuse Color into art implement, dealing damage based on Color used. [1, 1]
War Pencil   0   Power   None   Swift   Instant   Wielded Pencil   Can attack with pencil, dealing d3 [Slashing] damage.
Summon Monster   1   Growth   None   FUL   1 round/level   Adjacent to you   Summon a CR1 monster that you've seen before. +2CR per extra MP.
Animate Paper   1   Substance   None   Full   1 minute/level   Touch   Animate a piece of paper under your direct control to do minor reconnaissance.

Inventory   Weight   Size   Location   Description
Clothes   2   kid XL     dark gray hoodie, tshirt, jeans, sneakers
-- paper plane   -     sweatshirt pocket   Airplane made from a sheet of graph paper, doodle of pilot appeared (magically). Saved in pocket for later use.
Watch   .2     L wrist   black and silver digital watch, includes stopwatch and alarm settings
Backpack, small   1[+]   small   on back   holds 4 spaces of stuff
-- sketchbook   .5   9x12x.5   in pack   Graph paper journal used for doodling primarily mechanical creations. About half full.
-- locked notebook   .8   8x11x.5   in pack   Leather-bound notebook, about .5 inches thick; binding on the side keeping it shut, with a little twist lock to open it. Amusing tribal markings on it written in what appears to be permanent marker. Found in first room.
-- loose paper (6)   -   8.5x11   in pack   Loose sheets of blank paper, found outside first room.
-- pencil case   .5   3x9x2   in pack   contains 10 graphite mechanical pencils, 6 colored pencils
   5       
Carrying Capacity: 33/66/100
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Last edited by Aethera; Jul 20th, 2011 at 01:18 PM.
  #5  
Old Jun 13th, 2011, 10:55 PM
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For Love of Chaos
 
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Okay. I think I'm ready.


 


 

Last edited by SongDragon; Sep 11th, 2011 at 01:33 PM.
  #6  
Old Jun 17th, 2011, 06:07 PM
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Jihad Jack Jihad Jack is offline
Ancient Dragon
 
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" Sooo hungry, Get away from me!" - Alton's last words
Name Alton Wreston TypeRole Primal Destroyer(Hunt) Level 1 XP 0 PT 0
Gender Male Hair Brown Weight 160 Height 6'5" MT 0
STR 8 - 8 HP 18 Nonlethal 18
DEX 7 - 7 MP 2 2
CON 8 - 8 Fort 2 +6/+0 18
INT 4 - 4 Ref 2 +2/-2 12
WIS 5 - 5 Will 0 -2/+0 8
CHA 4 - 4 Def 0 +2 2
Weapon Attack Damage Crit Type Range Weight Other
Unarmed +7 1d6 X2 BLG - - Fists +0/+2 Proficiency Bonus
Chemical Thrower Varies X2 +2/+0 0x/1x Varies 10 500
Armor Defense Reflex ACheck Type Speed Weight Other
Protective Vest +2 -2 -1 Light - 15 “Well-Worn clothes of a traveling Scientist”
Skill Mod Ranks Bonus ACheck CS Total
Diplomacy CHA 0 -1 - +0 -1
Bluff CHA 0 -1 - +0 -1
Intimidate STR/CHA 0 +3 - +0 3
Appraise INT/WIS 0 +0 - +0 0
Acrobatics DEX 0 +2 -1 +0 1
Climb STR 0 +3 -1 +0 2
Survival WIS 1 +0 - +0 1
Swim STR 0 +3 -1 +0 2
Stealth DEX 0 +2-1 +0 1
Craft DEX/INT 0 +2 - +0 2
Fly DEX 0 +2 -1 +0 1
Escape Artist DEX 0 +2-1 +0 1
Sense Motive WIS0+0- +0 0
Disguise CHA/WIS 0 +0 - +0 0
HealWIS0+0- +0 0
PerceptionWIS 0+0- +0 0
RideDEX0+2-1 +0 1
Feat/Ability Type Description
Simple/Martial Weapon Proficiency Proficiency Skill in Simple Weapons
[Weapon Category] Exotic Proficiency Proficiency Skill in Exotic Weapons of [Chemical Thrower]
Light/Medium Armor Proficiency Equipment Skill in Light/Medium Armor
Weapon Focus(Unarmed)General+1 Attack with unarmed strike.
Hunt Class Class Features
Superior Unarmed Class Class Feature
Power Level Type Defense Time Duration Area Description
Power Charge1AttackFortChargeInstantChargeOnly gain +1 attack on a charge, but add +2 to damage(multiplied on crit).
Inventory Weight Size Location Description
Protected Vest & Adventuring Clothes 15 Medium Body “Well-Worn clothes of a traveling Scientist”
Backpack 3 Medium Back Holds 12+4 spaces of items.
**Canteen(empty) 1 Small QPack Holds water for drinking.
**Area Map - Tiny QPack Map of Terrence Falls wildlands.
**
**
>>Notes - Small Pack Research Notes
>>Data Storage device 1.5 Small Pack
>>Unknown Bones 3 Small Pack Research samples.
>>Bedroll 5 Medium Pack For sleeping.
>>Rock Hammer 1 Tiny Pack Peen!
>>Chisels 2 Small Pack For chiseling.
>>
>>
>>
>>
>>
Total Weight 31.5   
Carrying Capacity 76 153 230 





Type: Primal (Dire Evolution?); This primordial force once it becomes awakened goes into a blood lusting nature of hunting down and devouring its prey either it is an nonviolent individual to another “Prey Item”. This force of nature to become passive is to either destroy its prey or nullified by other means. This force also as remarkable regeneration capabilities either by consuming its prey or naturally evolving thought a fight to better kill.

Role: Creator / Destroyer; Alton’s monstrous side reflects the instincts of nature long since gone allowing for creation of an entity that has not walked in the world in eons. Hunger and pleasure of consuming its prey attributes to its Destroying intent.

Build: This monstrous side embodies pure terror and predatory instinct. It will hunt and consume its “prey” and can regenerate and constantly evolve into a new form to kill with if its previous form could not preform the task when it is unleashed.

Appearance: An average looking young man. Alton has short brown hair and low cut beard. Alton wears average clothes some have seen obvious wear from being on the move and travel. One of Alton’s eyes is severely discolored, almost reptilian (post corruption) in nature stemming from his primal instincts. Alton wears a pair of dark glasses to prevent attraction to this deformity.

Personality: Inquisitive, and always astute. Constantly researching and trying to either banish this monster within him or cope with it while maintaining his once human existence.

Background: Alton was once one of the top of his graduate PHD class before the “incident”. Alton has a mastery of Zoology and Geology for someone at such a young age. Once the primal intent manifested within his body, Alton thought it was some kind of illness until his first major mutation occurred and the beast within has been awakened and killed many people and a few heads of cattle in his hunt for food. Alton knew what had happened during this rampage and is now left to figure out what to do with him seeing civilization cannot contain the primal hunter within his body. Essentially a true tale of Dr. Jackal and Mr. Hyde.

Last edited by Jihad Jack; Jun 20th, 2011 at 09:38 PM.
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