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How to use the Summoner's Circle
The Summoner's Circle ![]() ![]() Thematic Music “No one who conjures up the most evil of those half-tamed daemons that inhabit the nether reaches, and seeks to wrestle with them, can expect to come through the struggle unscathed.” This area is run by a dhampir summoner named Awen Kallika. The summoner's circle is used for summoning familiars, eidolon's, psi-crystals, bonding with objects and all other similar class/race features and feats. The Circles of Summon, Shape and Bond form an epic spell whose outer circles touch all consecutive realities, much like Eternity's End. Upon request, it can forge a stronger object bond, summon a new familiar or change the shape and bond of a familiar or animal companion to match any of the infinite alternative realities, where the creature may have been born or made into a different creature. The familiar or animal companion immediately assumes a shape of it's master's choosing, but it must match the strength of it's current 'bond'. The familiar retains all personality and memories except knowing how to use special abilities or feats it no longer possesses. It gains knowledge of it's new special attacks and feats accordingly. An ex-owl familiar would recall it had Weapon Finesse, but would not remember how to use it unless it's new form has Weapon Finesse as well. This means a new familiar can be summoned, or an old one can be dismissed and replaces, or the same familiar can have it's essence transferred to a new body. The cost for this is standard and has no time requirements as outlined in RAW. Only Bonds and Familiars (or similar) gained after character creation (including if this occurred mid adventure) must still be reported here.
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www.viagrasansordonnancefr.com viagra naturel pour homme femme prend Last edited by Quori; Feb 7th, 2013 at 07:33 PM. Reason: Updated EE Links |
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