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Old 09-30-2012, 03:38 PM
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Trainer's Notes

Trainer's Notes
Important Information For All Trainers, New And Old


Here is where all the information you need to know is. The index will hopefully provide a quick lookup, and you can click the link next to a given entry to jump right to that post. Yes, the format and a lot of the text you can find here are blatantly stolen and copied from Captain Devonin. What can I say...if it's not broken, don't fix it. (That being said, not all things are the same though, so definitely go over everything to make sure)

--- Index ---
Page 1: Trainer Information [X]

- PTTA Handbook Links
- Character Creation
- Trainer XP House Rule
Page 2: League Rules & Regulations [X]
- League Post Guidelines
- Official League Rules
Page 3: New Tech, Gadgets & Gear [X]

Page 4: Notable People [X]

Page 5: Opening Details [X]
- Plot Summary (from advert)
- Setting Info (from advert)

Last edited by Inem; 10-01-2012 at 09:52 AM.
  #2  
Old 09-30-2012, 03:42 PM
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Page 1: Trainer Information
PTTA Handbooks & Character Information


--- Pokemon: Tabletop Adventures 1.3 Links ---
Pokemon Tabletop Adventures is a free, d20-based roleplaying system for Pokemon. It is fairly easy to pick up and learn, so anyone can play. You can find links to all you'll need just below.

As a heads' up - we will be using the 1.3 version information found on the Wiki. Anything that hasn't been updated, as well as the Pokedex, will come from version 1.29. In essence, information found on the wiki takes priority over information found in the PHB and GM rulebook. I will ask you refrain from reading the GM rulebook though.

v1.3 Pokemon TTA Wiki: Click
Pokedex/1.29 Info (DL): Click
Pokedex/1.29 Info (HTML/TXT): Click

--- Character Creation Rules ---
Here are the character creation rules.

For information on where to begin statting your trainer, see: Creating Your Trainer.
Trainer Level: 1
Classes: If you meet the prerequisites, you may take your first level in a trainer class.
Starting Gear: 5 pokeballs, 1 special pokeball (subject to my approval, most of the ones on the list of Fast Ball, Timer Ball, etc. should be acceptable), a pokedex, a PokeTOP (see below), 1000 credits/pokedollars/dollars/whatever else you want to call the currency of the game world, 1 potion.
Starter Pokemon
  • Stats: Keep in mind base relation (see: here.) If you need to check their base stats, search your Pokemon's name in the link listed beside abilities below.
  • Level: 5
  • Gender: Selected by Player.
  • Nature: Selected by Player. (For a list, see: here)
  • Ability: Selected by Player. You must select a basic ability, not a high ability. To figure out which abilities are basic/high, search your pokemon's name here.
  • Selection Limitation: No legendaries, or pseduo-legendaries (including prevolutions: dragonite, metagross, garchomp, tyranitar, salamence), no single stage Pokemon (Tauros), no fossil Pokemon (Kabuto), and no Pokemon that is generally somewhat rare (exception: region starters are allowed).

--- Trainer XP ---
On the 'Creating Your Trainer' page (see: here.) it says you essentially gain a level when appropriate... I've decided to go with a more standard "Trainer XP" route, as I like to provide XP for good roleplaying and I think doing this will be more beneficial (and a better way of tracking progress). If it turns out to be too bothersome, we can drop it and use the rules written there.

The way it works is simple. It takes 100 XP to level, for each level. Thus you need 100 XP to reach level 2, and once you do, you only need 100 XP to reach level 3, and so on. XP does carry over. Which means if you have 99 XP and gain +101, you go up 2 levels. If you have 50 XP and gain 100, you gain 1 level and have 50 XP toward your next.

The methods of gaining XP will generally be the same, but here are some examples:
  • Gain a Gym Badge (+100 XP)
  • Acquire a ribbon from a contest that you don't have yet (+100 XP).
  • Obtain a new Pokemon (+10 XP)
  • Identify a Pokemon with the Pokedex (marking it as 'seen') (+5 XP)
  • Roleplaying Bonus (+1-25 XP)
  • Winning a Battle (+1-20 XP)
  • And so on...

Last edited by Inem; 10-02-2012 at 09:22 AM.
  #3  
Old 09-30-2012, 03:57 PM
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Page 2: League Rules & Regulations
Post Guidelines & House Rules


These are the post guidelines for the game, and some in-universe information/reasoning/justifcation. I may add more here as time goes on, and depending on what questions are asked.


--- League Post Guidelines ---
Speech: Speech is to be be "emboldened with quotes".

Thoughts: Thoughts are to be italicized.

Pokemon: Words spoken by a Pokemon, even if just "Pika-Pi" should be a "different colour and emboldened with quotes". Colour is up to you, and can relate to anything - just don't use anything hard to read.

The One-Liner: Let's try to avoid dropping too many one-liners, eh? It happens from time to time, and is sometimes unavoidable, but let's try our best not to. :P

Perspective/Tense: Third-person perspective. I am not picky about tense - use what you prefer.

Post Rate: A little over one post per two days, or roughly 4-5/week is what I'd like to shoot for. More will be welcomed though, just not asked for.

Absences: Please post in the OOC if you will not be available for an extended period of time.

Waiting Game: Please post saying so in the OOC thread if you are waiting on someone else to post! Nobody likes the waiting game (I'm waiting on x, who is waiting on y, who is waiting on me but since nobody is saying anything... nobody is posting.) I will hyperbeam anyone who plays the waiting game.

Dice Rolls: Please make dice rolls in your post as tooltips. If a dice roll can't fit in your post or you'd like to know your result first, feel free to use the dice thread but make sure you post the result in the game thread - yes, I can check the dice thread, but not having to threadhop to see the results is ideal. If you aren't sure how to roll in tooltips, feel free to ask.

Combat: In combat, post both your trainer's turn and your Pokemon's turn at the same time to speed things up. Seperate them somehow, such as with fieldsets, to be easier to read please.

Initiative: I will roll initiative for sake of speed. You do not need to post in order, I'll sort it out.

24H Combat Rule: Each round of combat will be 24 real-life hours to keep things moving. In a 1-on-1 battle that isn't holding anything up, this may be waived. In almost every single other instance, however, it'll be in effect. If you miss a turn, you may take two sets of actions on your following turn. HOWEVER - you may only ever take two sets of actions, so if you miss 3 turns in a row, you still can only take 2 sets of actions (one 'missed turn' set, and one 'current round' set). If you know you'll miss multiple rounds, you may elect someone (including me) to NPC your character.

--- Official League Rules ---
Minimum Age: The minimum age for Pokemon Trainers in the Serakai region is 15, due to the fact that no parent in their right mind would ever let a child wander off on its own through the dangerous world before that, and the Serakai League agrees that this is reasonable.

Trainer License: Anyone looking to battle, train, or raise/breed Pokemon, requires a Trainer License. These are fairly cheap, and only requires a pair of exams (general knowledge, and a practical exam) to achieve unless you have someone that can pull some strings for you. Pokemon which are just kept as pets do not require a license to have.

Pokemon Storage: There are no pokemon PC storage systems, simply because the technology was never invented, and because quite a few people might violently protest at the idea of someone catching hundreds of pokemon and storing them in their PC, never to interact with them again. Pokemon storage instead works the way it does in the anime, with all pokemon not travelling with a trainer are kept in someone elses care. This might be a researcher, like the professor who gave you your first pokemon, the ranch where your family lives, or really anything along those lines, with the only necessary criteria being someone to take care of them, enough space, and an apropriate habitat.

Six Pokemon: When traveling, trainers are only allowed to have up to 6 Pokemon with them at any given time as a league rule, mostly spawned out of tradition (but also due to the fact that 6 is considered a 'good number' when individual training, feeding, and nuturing is taken into account). Eggs are not counted in this limit. Pokemon caught after a trainer has six Pokemon are sent to whatever place that trainer has selected to take care of their pokemon, automatically, and can be retrieved from anywhere that access to these facilities can be obtained (generally, Pokemon Centers, pokemon can still be transfered electronically) People who are not traveling/adventuring (such as Pokemon Researchers) generally will have their own lab or storage facilities which makes caring for more than 6 Pokemon significantly easier.

Pokemon Eggs: A pokemon trainer can generally carry as many eggs as they wish, though, naturally, too many could be a problem. A pokemon hatched from an egg must be placed within a Pokeball within 24 hours or it will become 'wild.'

Selling/Betting Pokemon: Pokemon are not considered people's property, even though some trainers treat them that way. As such, selling pokemon is not accepted by society and almost only done on black markets. Some breeders are allowed to sell pokemon by special excemption from this rule, after passing rigorous examination, but only to certain established and well screened people who are convincingly going to take care of them (so one breeder might get payed to breed and deliver a certain pokemon to a gym leader, member of the elite four, or a well known pokemon professor). Likewise, pokemon may never be bet and used as prizes in battles, though of course no one can actively enforce this rule in street battles (see below). The rule is a little bit different for pokemon eggs, since they haven't had a chance to bond with their previous 'owner' yet, so selling these, betting them on battles, or offering them up as prizes for competitions is generally accepted (even if some people still frown on it).

Battle Types: There are three types of battles: Official League Battles, Trainer Battles, and Street Battles.
  • Official League Battles: Official League Battles are battles against officially licensed gyms, as well as battles at official (big) tournaments, such as the Serakai League. Depending on the gym, battles may be televised to the area, watched by a live audience, or fought in private, with the decision being up to the gym leader.
    Battles from the Serakai league are broadcast everywhere and attract a lot of viewers, both live and in front of their TVs. Any battle that is broadcast this way can be found online on the league servers, and many trainers will use them to study their opponents, given enough time. These battles are always prestigous affairs, and award money to the victor as well as a mark on their trainer record (and often, a physical badge representation to go along with it). There are certain things trainers are barred from doing, though these are often things such as hurting one's own Pokemon, or trainers attacking each other's Pokemon or each other (see: here to learn what marks a given feature as usuable or not in an official league match).
  • Trainer Battle: A trainer battle is an official league-sanctioned battle between two trainers, which can take place anywhere. Both trainers must 'sync' with the official league servers to register the battle, and money is often deposited in the winner's account (as well as sometimes the losers'). Videos of the battle can be think youtubeuploaded for people to see (but need to be made by one of the trainers/observers), though not many people do so, not wanting their opponents to know how they battle. Battles of these nature will affect a trainer's record. All the rules that apply to an official league battle apply to a trainer battle.
  • Street Battle: A street battle, generally, has no rules, is not recorded, does not affect a trainer's record, and offers no official reward (though participants can agree on something, there is no requirement to pay). Friendly sparring matches are often 'street battles,' a term which came from the fact that these are, most often, unscheduled fights and usually happen where convienant - such as two trainers crossing paths on the road. Certain things are still frowned upon, such as attacking each other's Pokemon, but doing so in a street match will not have you banned from the league (it might get you in trouble with the local police, however.)
    Besides friendly sparring matches, this category also includes any spontaneous use of pokemon to protect oneself or use of pokemon to attack someone else (though of course the latter will most definitely get you in trouble with the police).

Last edited by Inem; 10-02-2012 at 10:07 AM.
  #4  
Old 09-30-2012, 04:26 PM
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Page 3: New Tech, Gadgets & Gear
Homebrew Items & Gear


--- PokeTOP ---
The PokeTop is part of most any modern trainers inventory. Most simplistically, it could be described as a smartphone with applications (apps) tailored to pokemon trainers' needs. Slight variations in design are available, and you can get pretty much any color or pattern you might desire, whether that may be plain black, or pink with neon green hearts on it. Up until recently, a PokeTop only came with the standardized applications, and that was all you ever got. The most recent update to the device, however, now allows for new apps to be purchased and installed at a trainer's conveniance at later points. The pre-installed apps are the SerakaiNET, TOPstore, Basic Voice/Video Chat, PokeDollar Tracker, and a digital Trainer Card.

The poketop is about the size of a smartphone, except twice as thick, because you can Think something along these lines:
open it or fold it back up, so they tend to be to big for most standard pants pokets, unless you wear very lose fitting pants. Most people keep theirs in jacket pockets, hoodie pockets, or their backpacks, but there are also those who swear that a fashionable leather holster with the poketop dangling next to your rib or at your waist is the way to go.

--- PokeTOP Applications ---
Here is some detail on the above listed applications, more will be added as Read: Thought Of. discovered.

SerakaiNET: All PokeTOPs, as they are designed for trainers and require a trainer ID to receive, come equipped with a SerakaiNET program. This allows one to view information on other trainers (sortable by name or trainer ID), setup trainer battles and official league matches, and receive important news and updates from The Serakai League.
TOPstore: The TOPstore is exactly what the name suggests: A place to buy more apps for the pokeTOP once they are released. As the device is new, this store is generally empty.
Basic Voice/Video Chat: The device comes equipped with the ability to conduct voice or video chat with up to two people. Trainers are linked through their Trainer IDs rather than phone numbers, though sometimes a region ID is required if one is making long-distance 'calls.'
PokeDollar Tracker: It takes about a minute to load this app and sync it with your bank each time one wishes to use it. This displays your current PokeDollar balance in your bank, and allows you to make purchases without requiring you to carry around large sums of cash. One only needs to input the ShopID or TrainerID, select the amount, and issue transfer to send funds. One must input the TrainerID of another trainer to receive funds, though Pokemon League winnings are always deposited without fuss (as they have your TrainerID).
Digital Trainer Card: The Digital Trainer Card is essentially your trainer card, but in digital form. It is advised to carry the physical card at all times in the event of a damaged PokeTOP (or places that don't accept the digital version as 'official'). It lists one's name, record, trainer ID, reputation, and other basic information.

TOPpad: Though not part of the standard set of apps, the price for this app is laughably low, so a lot of people have it anyway. It is one of the few apps actually available through the TOPstore. It's function is pretty much what its name suggests: A notepad that you can take notes on and save, to remind you of something later on.

Last edited by Inem; 09-30-2012 at 05:08 PM.
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Old 09-30-2012, 05:02 PM
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Page 4: Notable People
New Pokemon Personalities

Essentially moved to this thread
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Last edited by Inem; 08-11-2020 at 02:10 PM. Reason: Added link to where most of this content moved
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Old 09-30-2012, 05:05 PM
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Page 5: Opening Details
If anyone needs a refresher

Plot Summary (from original advert)An archaeological dig near Iasia Town has turned up a strange sort of pokeball, looking centuries old, in the ruins of what once might have been a temple. While the bottom half is the standard white of all pokeball variations, the top half is a strange gold color, with two mysterious letters, G and S carved into it. The most mysterious thing about this GS ball however, is the fact that no one has been able to get it open, as if it was somehow sealed shut.
The ball seems to be generating lots of interest from weird groups and fractions, too, some of them utilizing very aggressive tactics for trying to obtain it. As the ball ends up falling into our heroes’ hands, they must travel across the lands, seeking to learn what is inside or finding someone who can figure out how to open it, all the while pursuing their own dreams of becoming the greatest pokemon trainers/breeders/medics/etc.
But what is it that has been sealed inside the ball? And how come so many people seem to be interested in obtaining it for themselves? And how is all this connected to the strange disappearances of pokemon recently reported all over the region? Things and stories long forgotten by mankind are about to resurface, and some of them have the potential to change things forever…

Disclaimer - For those who know what was supposed to be inside the GS ball in the anime, don't worry. I won't give anything away aside from the fact that that is not what is inside in my game...


Setting InformationThe Serakai Region. All in all a peaceful region, with no big issues on the surface. Of course, there are always a few rotten apples, but most people live peacefully with each other and with pokemon. While some strive to be the greatest trainers ever and challenge the Serakai league, others try to catch as many different pokemon as possible, while still others just raise their pokemon as their friends. There are nearly as many different ways of working together with pokemon as there are people in Serakai.
The region is split into a main land and one large island to its southeast, with a bunch of smaller islands found all over the place. Many towns and cities are spread across the face of Serakai and the ways between them are sort of safe. There are still plenty of wild pokemon to be found along the way, though most of them don’t tend to be exceptionally aggressive. Travelling very far without own pokemon however, is definitely a risky endeavor, because sooner or later you will run into a group of territorial pokemon not at all happy to see you.
The Serakai league thus recommends either travelling by car, or in company of your pokemon, preferably in a group together with other trainers. And of course, it is common knowledge that travelling far from the usual roads and streets is a bad idea, because that rarely travelled wilderness, far from civilization, is where you are likely to run into much stronger and more aggressive pokemon that only the strongest trainers dare face.

Recently, the usually peaceful Serakai Region has faced some disturbances, as throughout the region strange disappearances of people’s pokemon have been reported, and neither police nor pokemon rangers have been able to come up with any useful clues or patterns, though several rangers are said to be on the case.

The earliest age for becoming a pokemon trainer in the Serakai Region is 15, and while owning pokemon as pets at a younger age than that is perfectly acceptable, using them in battles or contests before reaching the minimum age and acquiring an official trainer’s license is strictly prohibited and heavily fined. This is mainly for these young peoples’ own good, because of young pokemon trainer’s tendency to set out on journeys, and letting kids go out on their own before the age of 15 seems to be too irresponsible for league officials.

The game will begin in Iasia Town, a town with an archeological dig close by, where a few days ago a strange golden pokeball (the GS ball) was discovered, though word hasn’t really spread about the discovery yet. Not being able to open it, and indeed not knowing anything about it at all, the responsible scientists have tried to keep the find relatively quiet. So at best, some rumors can be heard in Iasia Town and maybe in one of the close by small villages, but certainly no farther than that, and no one really seems to know anything definite (though some of course claim they do).
To start off, your characters won't know anything about the GS ball; it's just a plot preview so you can get a feeling for the game.

 

 
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__________________
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Last edited by Inem; 04-06-2013 at 09:25 AM.
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