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  #1  
Old Nov 30th, 2012, 10:51 AM
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Revenant Revenant is offline
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Three's Company

APPLICATIONS ARE NOW CLOSED

Game NameThree's Company
Game SystemPathfinder
ThemeComplete Homebrew World, Challenging Puzzles, Heavy Skill use (When in doubt, Roll!)
FlavourStarting at level 2
Plot Summary"The craggy, bearded face of the druid shook with anger as he addressed his congregation: “How safe do you really feel? And are you happy to stand by while 'He' plans to make the entirety of Nimth his own?”
The congregation murmured in apprehension.
The druid continued, “I, for one, will no longer live in fear: we must act now!”
There was a commotion outside, and soon a red-faced youth ran in, “Another murder...the tracker...he's been found!”
__________________________________________________ __________
"A power grows in the north, and an efficient spy network reports all that transpires to its master. The long, dark fear buried in the back of everyone's mind is starting to grow. That which was once overlooked has now become hard to ignore.
For what nefarious purpose are there spies in Armstone? Exactly what is Movario looking for in the Mossileum Swamp caves? What of the ancient power of the Ka'ril Warband and the demikin? Has something been missed? The ancient powers of the gods - where did it come from, and what would happen if a mortal could tap its power?
Any interested parties should contact Mortimus Greene for what may prove to be the most challenging experience of their entire career."
__________________________________________________ ___________


IntroductionWelcome brave adventurers to the world of Revenessence.
The world is rich with countless Cosmological and Astrological Planes of existence, And our adventure today takes us to Nimth, A Planet in 'Subtopia', The Humankind realm of Revenessence. Inside Nimth there is much to explore, Six Major continents, with Four maxed out and two Untouched, It is your duty to make your mark on the world!



Features and rules
WHAT YOU SHOULD EXPECT:
  • Many Amazing and Fun quests with interesting stories
  • A Party of 6 taking on the world!
  • Distinct Homebrew settings, such new narrowed down and focused on Gods, and New SKILLS to explore!
  • Alot of new equipment and materials to use on everyday tasks.
  • Alot of Big baddies to take down, such as Colossals, Dragons, Griffons... etc

This game is all about teamwork, if you're good with your guys, I'm good to you, and i'll reward you for being Creative during the many encounters later on.

And here's a list of more things you'll absolutely Love!
  • Almost all source books that involve new classes, weapons, Races..etc are welcome, so you can make the character you've always wanted!
  • A Completely revamped form of Alchemy, now named 'Herblaw', which allows you to create DEVASTATING potions, and Potions that can GREATLY increase your helpfulness during the game.
  • Buy everything!, You will never have 'Extra cash' That you don't need, because there's always something awesome-er than what you already have around every corner!
  • When in doubt, roll!, that's right, rolling can be done whenever you want, to attain positive/negative effects, it's.. somewhat like a gamble.


RULES:
  • Start at level 2.
  • HP is your HD+4
  • Start with double the money you roll up.
  • If playing a cleric, or Paladin, or any sort of Divine class, Then don't pick a Domain of any Pathfinder god, because i will list the gods of Revenessence for you to pick from later on.
  • There's no PVP, however, AoE spells still hurt team-mates, But using AoE spells daliberately to hurt others, will cause in a warning.
  • No Evil alignments
  • Teamwork is a MUST (Not a recommendation, a REQUIREMENT)
  • Ability scores are determined by Unweighted 20 point buy system Starting at 10; However, you can only go up to 18 on any ability score at a time; You can reduce Abilities below 10 up to level 8, in order to increase your total Ability Score pool.
  • You can have up to 3 Traits, No Race/class-Specific Traits
  • Posting Requirement: Once a day.
  • Posting Recommendation: Twice a day.


Application FormName: (Duh.)
Age: (Teen, Young adult, Average, Adult, Elder)
Weight: (featherweight, Slim, Average, Fat, Overweight)
History: (Must NOT be anything location-specific.)
Appearance: (What you look like.)
Personality: (Optional.)
Race: (WHAT are you?)
Class: (What do you do?)
Character sheet: (This goes in Secret Tags.)


Custom godsThe Gods
Here are some articles about the Gods, all are available for woship; and you MUST choose from this list, as the pathfinder gods don't work.
I Also would like to point out that Worshipping a god which is Evil does not convert your allignment to evil, Instead it converts it to Chaotic Neutral.




Nex
Remidi
Remora Syma
Zistari
Barbaros
Synestria
Daraken


User Character Status
Dbaque Matthias the Dhampire Inquisitor Playing
TheMystic Perin the Ifrit Sorceress Playing
Herb Impure The Drelf Sorcerer Playing
Aldra Dren the Human Alchemist Playing
Surgate Kural the Cleric of Remidi Playing

Like the ripe Papaya, this feels juicy.

Last edited by Revenant; Dec 6th, 2012 at 04:04 AM. Reason: LU
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  #2  
Old Nov 30th, 2012, 01:16 PM
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Posting interest. If you want a character sheet as part of the application, how are we doing stats?
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Old Nov 30th, 2012, 01:26 PM
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I'll see what I can come up with...Is there a deadline in mind?..
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Old Nov 30th, 2012, 01:36 PM
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@Morth
Ah, how could i have missed that, I've updated the Rules with the way we're getting ability scores.

@Herb
There is no Dead line as of now, i've still not gotten a single app!
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  #5  
Old Nov 30th, 2012, 02:14 PM
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Name: Pattersnick Portbottom
Age: young adult
weight: bulky
Deity: Nex. With his family teaching him it was his purpose to bring balance to all of the well-behaved gnomes of his homeland, it only seemed right to him that he worship a God who represented just that.
History: Pattersnick was born to a rebellious, frowned-upon family. From the beginning, Pattersnick has always been a serious trouble maker. From bullying the other kids growing up to assaulting the city guards, the Portbottom family had a reputation for mischief, and "Snick" was no different. His extreme physical prowess caught the attention of a retired adventurer named Smipple, a gnomish rogue visiting his home after many years of glory. Teaching Snick how to hold his own in battle, he was soon even more of a burden than before. Expert with his family's gnomish hooked hammer and tired of the constant triumphs over the city's mediocre guards, Snick decided to take his talents on to a grander scale.
Appearance: at 3'3 and 50 pounds, Snick is a little larger than your average Gnome. He has bright red hair and golden eyes that shine with mischief.
Personality: Snick thoroughly enjoys causing trouble. He sees himself as a "cut in half first, ask questions later" kind of guy. He is more concerned for the well being of himself than he is of others, and has yet to find anyone outside of his family that he cares about.
Race: Gnome
Class: Fighter
Character sheet:

Last edited by Apocalyps3; Dec 3rd, 2012 at 01:14 PM. Reason: added deity
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  #6  
Old Nov 30th, 2012, 03:04 PM
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ApplicationName: Matthias
Age: 120, young adult by the reckoning of his kind
Weight: Slim & delicate looking

History:
 

Appearance:
Matthias' countenance is pale with unearthly beauty & grace, a strong contrast to the dark, dusty gray garb he favors. While he offers a friendly (if eerie) smile, his eyes bespeak the dogged intensity of a hunter. Sword & bow rest waiting beneath the cloak at his back.

Personality:
Matthias is a loner by habit, preferring to cling to his anonymous distance rather than attempt to explain his unsettling aspect. Still, for his part, he is friendly enough. He has a tendency, especially on the hunt, to a single-minded intensity, reflective of the predatory blood flowing in his veins.

Race: Dhampir (Dayborn variant)
Class: Inquisitor (Kinslayer archetype)
Deity: Remora

Sources:
Advanced Race Guide (here): for the dhampir race, the variant, & the kinslayer archetype.
Advanced Player's Guide (here): for the inquisitor class


 

 

Last edited by dbaque; Dec 5th, 2012 at 10:58 PM.
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  #7  
Old Nov 30th, 2012, 03:07 PM
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Connor WintersName: Connor Winters
Age: 50, young adult.
Weight: Heavy but from muscle. 100 kg
History: (Must NOT be anything location-specific.) TBD
Appearance: Connor stands at 6'1, he was as any aasimar. He did have a variety of scars over his alabaster skin, he has very intimidating almost demanding golden eyes. Moreover he has his silver hair cut short and swept back with a closely shaven face and shaved temples as he was not ready to shave his head until he had obtained all the tattoos he has chosen to undertake. Connor also is very masculine and well defined, despite his size he is rather fast but also infinitely strong. Connor being one of the tattooed monks bears his chest, back, arms and his shins, he wears only short combat pants and strong monk shoes with a bone and leather bracer on each forearm. He like any adventurer carries a backpack with all his wears in it and has a quarterstaff with him albeit he uses it as a walking stick and as a marker for where he has left his wears. Connor prides himself on using only his hands in combat but he does think to himself whether his opponent deserves to die or not. Connor also is a very broad individual and has a well defined chin, a thick masculine neck, long wide fingers (of a craftsman), and also has almost no fat with each muscle being easily noticeable whenever it is used.
Personality: Connor is a rather serious person, he will say little unless he thinks it can have a real effect. He also is very supportive of the Silver Flame beliefs being raised on them ever since he was born. Moreover Connor does have a tendency to give in to his own rage mostly against orcs and other creatures he believes to be the fifth of life, the evil being the balance to his good nature. To those who come into contact and raise no aggression towards Connor will be welcomed and politely cared for if need be, despite being a serious person he is a rather nice person however he will in an instant condemn that person to death without remorse or regret if they try and form of betrayal. Which he happily will show those who are his enemies, he will give most a single chance to surrender and he will even give many he chance to defeat him in mono a mono combat. Connor is a person of great honour and love for his code and innocent people.
Race: Aasimar
Class: Flowing Monk
Character sheet: (This goes in Secret Tags.)

Last edited by Jasontheswift; Nov 30th, 2012 at 03:08 PM.
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  #8  
Old Nov 30th, 2012, 03:40 PM
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Revenant Revenant is offline
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@ Dbaq

1:Your HP is Decided by your class' Maximum Hit dice, but as an added bonus, add +5 to that total.
2: Sure!
3: What is that race? If it's from a Source material, please list it AND all other Source material you use.
4: Since Inquisitors use Faith, you'll have to wait until i Release The homebrew gods, so yeah. Hold onto that one.

@ ^

Please, less Wall of text?

Last edited by Revenant; Nov 30th, 2012 at 04:22 PM.
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  #9  
Old Nov 30th, 2012, 03:43 PM
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Name: Gormic Groglum
Age: Young Adult (19)
Weight: Heavy (Muscled)

History: WIP

Appearance: The young half-breed is a massive testament to his orcish kith. He stands an easy six and a half feet in height, with bulging muscles filling his mass to it's fullest potential. Thick and dark scars run the gamut of his body, even spoiling his far too human face. No hair can be found upon his body, save for thin streaks upon his thick and overborne brow. Eyes of steely-gray peer out from beneath those same brows, hatred (seemingly) all but visible with each glance. His garb is composed mostly of roughcut and thick leathers, heavy cottons/linens, all dyed to the dark hues of blood.

 

Personality: WIP

Race: Half-Orc
Class: Witch [Scarred Witch Doctor]
Character Sheet: (This goes in Secret Tags.)
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Old Nov 30th, 2012, 04:08 PM
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Name: Dalne Grandbeard
Race: Dwarf
Class: Cleric
Age: 65
History: Most clerics worship Moradin, the All-Father and the most famous of which are the runepriests. Yet there is a smaller, more secretive sect known as the lorepriests who don't worship their pateon explicitly. Their task is to record the history of the various clans and the world around them in as faithful method as possible. Most never meet a lorepriest, or just assume they are a simple cleric if they do. Yet gifted with the history of all creation as they are they wield a greater width of powers than their more common conterparts, if in a less orthodox fashion. By convention they are sworn to record events as they unfold but some see fit to refute that limitation.

Dalne is one such priest. A dwarf from the famed Mountains of Mist he has been sent out to record the history of the world around the isolationist clansholm. Some rumoured back within the stone-hewn halls that his mission has more to do with his love affair with the daughter of Underking Stormhammer - Dalne alternatively skipping out ahead of the guards sent to arrest him, or being caught and into exile. Regardless of the exact reason the dwarf has been wandering from town to town, availing himself of the local myths and lending his divine prowess as needed by the populace.

Appearance: A short tempermental-looking dwarf dressed in flowing robes of samite trimmed in gold and bearing the sigil of book with an anvil and a pair of sabatons on its pages. His dark coal-like hair is tied back with a leather song while his beard is decorated with beads and brass rings.


Last edited by Saidear; Dec 3rd, 2012 at 08:59 PM.
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  #11  
Old Nov 30th, 2012, 04:12 PM
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Quote:
Originally Posted by Revenant View Post
...
1:Your HP is Decided by your class' Maximum Hit dice, but as an added bonus, add +5 to that total.
So, at 1st level we are taking max HD + Con + 4 hp? Or +5 hp?
Do we roll for subsequent levels? Or max HD?
Quote:
2: Sure!
Also, are we getting that free feat mentioned in your other thread? Or was that only in the 3.5 version of this adventure?
Quote:
3: What is that race? If it's from a Source material, please list it AND all other Source material you use.
Sources added from the online PRD.
Quote:
4: Since Inquisitors use Faith, you'll have to wait until i Release The homebrew gods, so yeah. Hold onto that one.
Ok, I kept it vague enough, until I get more to work with.

Quote:
Also.. 50 is Adult.
Well, for the longer lived Aasimar, 60 is an adult. Heck, for the dhampir, 120 is rather young.
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Old Nov 30th, 2012, 04:22 PM
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1:That +5 was a slip, i meant +4.
Yes, you do Roll for later levels.
2: Good to hear, also, yes, that extra Feat thing was a 3.5 only.
3: Thanks.
4: 2/7, Five to go, should be out by tommorow.
5: Oh, you weird Races and your Weird ass Aging systems, Oh well.
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  #13  
Old Nov 30th, 2012, 05:02 PM
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What do you mean by unweighted point buy? Does that mean that higher stats don't cost proportionately more? Because that could get a little crazy...
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  #14  
Old Nov 30th, 2012, 05:09 PM
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In other words, are we using this point-buy system (e.g. gaining a 16 stat costs 10 points altogether)? Or is that same 16 stat costing only 6 points?
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Old Nov 30th, 2012, 05:21 PM
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yes that's what he means. 16 equals 6 points.
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