#16
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![]() Last edited by Djxyz2; Jan 1st, 2013 at 01:06 AM. |
#17
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I am alexader and I approve the app above, that is all
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#18
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Application:
Name: Grimm Race: Unknown Gender: Unknown Class: Wizard Alignment: Chaotic Neutral Deity: Unknown Appearance: A slender figure draped within coal dark cloth stands the height of an average human. Cold dark leather covers the firgure's limbs as a hood and cloak keeps the figure's true shape hidden. A crude skull mask shrouds the details of the figure's face in further mystery. Personality: A figure of few words and devoid of emotion. Bio: Little is known of the figure known as Grimm. Presumed to be a bounty hunter, though no bounty has been brought in alive. (Further details will be sent via PM) Last edited by Chameleonman254; Jan 1st, 2013 at 06:34 AM. Reason: grammar |
#19
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So he's really appalling at his job? Bold roleplaying choice there.
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#20
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Not at all really, most bounties are dead or alive, I believe he is insinuating that while he has brought in bounties he doesn't bother worrying about the resistance a living one would put up.
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#21
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. Last edited by Lazersetcetera; Dec 30th, 2012 at 08:32 AM. |
#22
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Quote:
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#23
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Name: Viuhksee Torashyen
Race: Fetchling Gender: Female Alignment: NG Class/Classes: Summoner, Shadow Caller Deity: Lliira Physical Description: Jet black skin that fades to white on her hands and feet. Her hair is stark white, soft curls, and extends to her middle back, usually kept in a braid. Always wears bright colors that contrast immensely with her skin. Personality: Bio: What do you think? |
#24
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Name: Marcus Quinn
Race: Human Gender: Male Alignment: Neutral Class/Classes: Fighter/3 Deity: None, while he does believe that the gods exist (After all a really good Cleric can send you to meet one personally) Marcus does not subscribe to any particular faith. His opinion is to respect all gods and not draw the ire of any by singling out one for praise and worship. Physical Description: Most people would have little doubt that the man in front of them was a warrior of some kind. From the short cropped black hair, to the steel gray eyes that seem to betray nothing of what is going on in his mind. His skin, weathered from the outdoors and tanned bronze by the sun shows the scars and marks of a man who lives and one day likely will die by the blade. He’s tall, for a human, somewhere north of six feet, and while not overly muscled compared to some of his trade, he has thick and powerful shoulders and forearms. Personality: The strong silent type. The dark and brooding warrior. Both are apt descriptions for Marcus. He tends to keep his own counsel in most situations. He operates with his own code of justice, finding that the greatest evils are far too often performed in the name of good. That the law is too strict, and Chaos is too loose. That in the end the only truth is that which we make for ourselves. Bio: Marcus was a happy child of a farmer until aged eight. A fire from a spilled oil lamp woke him that cold autumn night, and his father’s strong arms carried him out into the chill. Setting his only son by a tree, Marcus senior braved the blazing inferno again to rescue his wife and three year old daughter. None of the three ever left the inferno. The orphanage that they took him to was a small affair and tried to place the children it took in as quickly as possible, not caring overly what sort of family or person it was with. So it was that by age 10 Marcus was apprenticed to a Mercenary named Corvax. From that day, until he came of age six years later, he lived and breathed to train. Every day they walked, trained with swords and axes, though as a farmer’s son perhaps, Marcus found himself most at home with the long handled scythe. He liked the familiar weight, the strength of the blade, and quickly came to appreciate that inherent fear that seemed to accompany the wicked looking weapon. At age eightteen, Corvex and Marcus parted ways. There were no tears, just a strong hand shake, and the words “Good Journey,” passed between them as Corvax lead his horse down the right fork of a wilderness road, and Marcus to the left to the capital city of Darromar. OOC NOTES: In the interest of full disclosure I think the following things need to be said. “One, I have never played in a FR themed game before. Two, I cannot post on Wednesdays or holidays. The reason for this is that I work late on Wednesdays and I connect from a public library which is closed by the time I get off work and not open at all on holidays. |
#25
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Thank you, I put a solid hour into this one hahah.
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#26
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Quote:
![]() I like it. Last edited by vengenceismyname; Dec 30th, 2012 at 07:36 PM. |
#27
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can we get an app table? I always like those and it makes it easier to track the competition
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__________________
I took an impromptu vacation from technology the last few days. I am back, refreshed, and ready to get caught up. I may be delayed but I am still around. Thank you so much for your support and patience everyone!!! |
#28
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Name: Rezzi
Race: Fetchling (Subtle Manipulator and World Walker archetypes) Gender: Female Alignment: TN Class/Classes: Rogue 1 / Alchemist (Grenadier) 2 Deity: None Physical Description: Rezzi has skin of the purest white, which is covered in tattoos and scarification. The right half of her head is shaved, the other half bears violet hair that falls to her breasts. Her eyes are lime in color, which is not that common in her race, and her dark orchid lips hide her perfectly white teeth, which are pointed. She wears clothes in deep blacks, with occasional shades of purple set in, and dark, spiked armor. Her gaunt frame is very shapely, if not a tad bony, and her finger and toe nails are painted black. She has ears gauged to a 00, and has three rings in the cartilage of either ear. Her left nostril is pierced, and she has snakebites and two piercings in her right eyebrow. Personality: Rezzi is a very observational person. She prefers to stay hidden in plain sight, observing what she can about the person, place or object of her desire before acting. She is also a tinkerer and inventor and loves figuring out how things work. She's not a quiet individual, except when it comes to her emotions. They seem irrational to her, with no real set patterns or algorithms that can tell her how they work or what they do. This does not mean she is emotionless, she feels just the same as everyone else, and can be extremely poetic, she is just confused as to their existence. Rezzi does what it takes to get the job done, and abhors failure and unsatisfactory work. A perfectionist at heart, she will often give others advice, but will do so as 'nicely' as possible. Bio: Having been born and raised in Thay, Rezzi was trained as an infiltrator, doing a lot of work in Shade, Lantan and the Sword Coast. It was in Lantan that her 'true calling' came to her. While on a mission, she came across a cache of grenades. Once she accidentally discovered what they did (nearly costing her her life), she faked her death to escape the guild and got herself an apprenticeship with the alchemist who made them. Spending the next two years of her life under the care of the androgynous gnome Pavi, who made a living selling potions. Rezzi didn't care for the potions, instead focusing on the grenades that she fell for to begin with. She cut short her apprenticeship, having learned all she needed, and head out again, using what she learned to explore dungeons, dismantling traps and figuring out how things work.
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"This calls for a very special blend of psychology and extreme violence." -Vyvyan |
#29
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Well, I was pretty happy with my Paladin app but it seems I have to up my game. Very nice Djxyz2.
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#30
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Hail ![]() CG/CN Tiefling Psion Complete
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Low lie the fields of Athenry
Where once we watched the small free birds fly Our love was on the wing, we had dreams and songs to sing It's so lonely 'round the fields of Athenry. Last edited by Zoycitenega; Dec 31st, 2012 at 10:26 AM. |
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