Merry Christmas all, and I want to nominate Gunthert.
The AP is 'Lost Mine of Phandelver' and we are just at the start of the adventure. The adventurers defeated a bunch a ambush goblins and captured one to interrogate, intimidate and more . Gunthert's post made me laugh about his talent to support the RPG cause of December, in a sneaky and awesome way; and completely in character. I love the way his character supports the RPG Orc-tshirt, and for his originality I think he deserves to be nominated, especially for the month December/awareness month.
I’d like to nominate Sassafrass for this DM post. This is not one, but four excellent posts that frame the situation for the PCs. How to proceed in a world filled with both superstition and evil? As the party is split across the city, we can see how each separate group faces the multi-faceted challenges within a city set on unjustly executing a mindless (or is it?) golem. One scene has PCs dining with the strict judge who will decide much of what will happen to this beast. Another scene has PCs touring the scene of the crime (and hearing of others who might be held responsible instead of the golem). A third scene occurs in a temple of a good god where one might hope mercy would prevail (or are they as much involved as everyone else?) And finally, a dark encounter with a mysterious creature, the purpose of which has yet to be revealed. So many views of the same challenge. So many balls in the air. And the DM has handled it perfectly.
Originally Posted by Sassafrass
On Hiatus until further notice.
Not many nominations, so far. Hopefully that changes, but the holidays makes things a bit harder. Anywho...
Nominee: iwood2465 Game: Dragonball: Wrinkles in Time GM: Hound Original Post
Reasons: This game has been a lot of fun, so far, mostly due to all of the awesome players we have on board. This post is my favorite so far. And while most of Melchior's are equal to better, he's not eligible and everyone else made this a hard decision and could easily be nominated as well.
It follows on the heels of a rejection, and is an introspective look at how it might feel to be bullied. The character is strange, because she, as an android, can't show emotions very well. But between the thoughts, the poetry and her stubborn pride later when she refuses to ask for help in the wild... it still manages to convey a great deal of emotion, despite the case of stone face. It was fun to write and I am admittedly very proud of it.
Originally Posted by iwood2465
"In the land I now know to be mine -
with a heart so dark its near blind..."
Why? In a game with so many heavy hitters (in two groups), I always enjoy to see someone put out the extra effort to really get into their character. Taleteller50 plays a villainous surgeon in a group of assassins and this is the first time in the story he is able to show off his carving ways. I love how detailed he gets without needing gory details, the cold, calculating way "Doc" prepares his new patient, and the notes that he takes. Real great stuff, in my opinion.
Nominee: Inem Game: Carrion Crown GM: Sass hole Original Post: Here Raison: There is a tradition at Lepidstadt University in Ustalav that students duel with one another, in an attempt to ascertain whose thesis is better than the others'. Inem's Hrani is not a member of this university, nor is phinar's (now-NPC) Jamir, but having come to the university seeking information. They walk into a crowd of students, where they find themselves challenged by a Gnome. Thinking quickly on a historical topic he doesn't know about, Inem rolled checks, invented history for the world of Golarion, and made a fine show of their duel. A fantastic show of how to turn rolls into a great post, and just another reason why Inem is a great player. Post:
Originally Posted by Inem
Hrani watches the demonstration he is given in a bemused manner. Perhaps he has overestimated the civility of this whole matter, it seems this Myphar Drago is more interested in showmanship than anything else. But he has already agreed at this point, so any concerns he may have now are irrelevant.
The magus draws his black Scimitar, exquisitely crafted even when the magic within it is not activated. Myphar can rattle his tongue against his teeth and his blade against its sheath as much as he wants, but Hrani is going to prove to him that big words and showmanship BEFORE the fight are entirely irrelevant. "I do not need magic. My words and my blade will more than suffice." - "You'd better not disappoint, kid. Because if that clown manages to cut your skin, he may as well kill you while you are on the ground."
Of course, Hrani likes his pristine white skin exactly as it is. Myphar won't be putting a mark on it. Now all he needs is a thesis. The departure of the elves is tempting, but taking something from his own race might be viewed as cheating. No, he wants to defeat Myphar outright, at his own game. He might prefer more civilized ways of handling his business, but now that he had been roped into this, he would leave no doubt as to the victor of the match. And Myphar's own words suggest the perfect thesis. The elf bows deeply, extremely confident in his argument. "Yes, the first great age of mankind, as it is so often fondly remembered. And yet, riddled with failures of your race. My thesis is thus: The great empire of Thassilon was doomed to fail. Even without the fall of the starstone, it would not have lasted long."
And then the two men duel. Myphar might be younger, and more spry, and Hrani needs some time to adjust to not relying on his magic, as well as the whole battle format. But his thesis is strong, and his arguments are piercing. The pale elf does not hold back, realizing that a prolonged battle will probably favor the more experienced of the two. And so he comes out of the gate strong. "The empire of Thassilon was great under its founder, the emperor Xin. His immense power and foresight crafted a by human standards incredibly civilized paradise. Had the runelords carried on following the seven Azlanti virtues of rule, their empire would have continued to flourish. But they perverted the virtues and were instead driven by their constant desire to overthrow their peers."
Orenmir flashes, as the sun in the courtyard reflects off of the black metal. As Hrani presses forward, his Scimitar dances, and his footwork is flawless. For someone who usually danced in the ice, keeping his balance on level, solid ground is a trivial matter, and it is an advantage that shows even against the experienced and quick Myphar. Determined to end things quickly, before the other man can hit his stride, the magus pushes his advantage, intending to close this fight before it has gotten properly under way. "They enslaved giants to build them pointless monuments, wasting the empire's resources, just as their constant war and strife wasted the empire's lives. True, they moved away from open warfare in favor of battling champions against one another, but it was too late at that point, and the only reason they did so was because the consequences of their actions were so blatantly obvious even they couldn't miss them. Perhaps their oppressed and bled-dry people would have revolted. Perhaps the enslaved giants would have risen up against their masters. Most likely, the empire would simply have run out of resources. A long-lasting nation needs a solid, broad foundation to stand on. And the runelords kept on building their pile of rotten wood higher and higher, generously lobbing of pieces of the already instable bottom to produce new material as they did so. They had built a structure that was about to collapse on top of them because of their own doing, and the only reason it didn't is because a cataclysmic event beat them to the punch. And that is why the Empire of Thassilon was doomed to fail and would have ended quickly even without the fall of the starstone..."