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An Untimely Encounter
SHADOWRUN_ "Watch your back, shoot straight, conserve ammo, and never, ever, cut a deal with a dragon." -Street Proverb
The Deadline is January 17th, and I will make a decision by January 19th. Good Luck Everyone! I would like to thank Imveros for helping me with ideas for my game and letting me borrow his game thread application to use as my own. Additional thanks go to Zevonian, Hextor, and Kerchunk.
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Last edited by Silk; Sep 28th, 2020 at 09:36 PM. |
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A finished sheet is not necessary until after selections have been made.
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Last edited by Silk; Jan 18th, 2019 at 05:14 PM. |
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The application is nearly complete, but can you tell me if I omitted anything?
Street/runner Name: Richard Lee Rewarded. Real name: Eric Glass. Metatype: Human (male.) Intended Role: Support magic (hermetic/alchemy). Apearance: I, the player, am VERY bad at finding character art. He is rather short, with dark skin, eyes, and hair. His ears and nose are rather small, and his facial features are very round. His fingers are short and round as well. His hair is short and wavy. He wears a motorcycle jacket and helmet. Running style: His personality is a mixture of curiosity, humility, and an attempt to assist others. Much of this is due to his being bound to a spirit who demands that he put his power in service to others rather than placing himself above them. His magic works through writing (on wooden chips or index cards) magic runes which create a temporary charm. He can not create permanent magic items or cast spells directly. He is able to temporarily summon spirits, but not bind them to long-term service. He has not had enough experience running to know what type of jobs he prefers yet. Childhood Background: He came from a low-level corporate family, but never received corporate citizenship himself. He probably could have filed for government citizenship, but never did. He was able to go to school for a few years as a child and learn a small amount of background material, but did not receive much training in practical skills. As he went through his teenage years, he became estranged from his family, and hasn't spoken to them for some time. He made a few minor friends in school, but has drifted apart from them as well. Part of it is that the corporate working drones don't really approve of runners. He saw running as a way out, and took it...not a way out of poverty, but a way out of the corporate drone life. He does not have a romanticized view of running, nor is he addicted to the thrills. He simply sees it as not much less honest than selling out to the corporations. Time in the university: Eric Glass spent a year and a half at a corporate university after winning an essay scholarship contest, but dropped out when it became obvious that they were unwilling to teach anything practical to low-level persons. The magical class was segregated based on level of corporate citizenship, and his level was taught academic theory so removed from magic that it could never really be USED except to obtain a teaching position. This was the final source of his estrangement from his family-they blame him for throwing away a chance at a better life, and he feels that they set him up to fail in a course of study that would never be useful. The fact that he had not really made any friends at the university made it easier for him to leave. He managed to buy used textbooks from graduating seniors in the upper class and learn enough to try summoning a mentor spirit. Source of powers: A small man stands in front of a symbol in chalk on the ground, with candles burning at crucial points of the symbol. "Hermes, appears and grant me the power of alchemy." A figure wrapped in chains appears, with a vulture nibbling on it! "Titan Promethius-but how..." I am both-I grant fire and alchemy, knowledge and technology, to those who will share with others.' "Then, you will grant me what I seek?" 'Knowledge must not be horded for personal gain. Share this and you will be richly rewarded.' The candles suddenly go out, plunging the room into darkness as the scene ends... It took a few months, but Eric Glass became Richard Lee Rewarded, leaving his old identity behind. He learned to use the power of the mentor sprit for alchemy and to bind spirits. He still needed to find someone to teach him magical formulas and provide him with talisima, however. Without any formulas, his knowledge of magic would be impotent and nearly useless. He could counter spells, but not create any magic of his own. Tracking down someone willing to teach magic off the books is difficult, but he was persistent enough to attract the attention of someone willing to teach him. It helped that he had a benevolent spirit guiding him, reducing how much harm he could do. Role Play Example: The small man from the first scene has entered what appears to be an abandoned shop.... "I KNOW this is the lodge. May I enter?" A second figure sits in a chair behind the counter. 'I'm sorry, but this shop is not currently open for business.' "That's ok, I don't really need to buy or sell anything, just to study here." 'Understand that the knowledge you seek will come at a great cost.' "I know I must pay more than mere money to learn." 'There is not much I can teach you, but I can provide you with a magic license from a previous student who looked like you, and a few magical formulas.' "Do you mean I already know everything I need to use magic?" 'I mean that you are not likely to learn much from me, because my magic is a different tradition than yours. "You can tell my magic tradition just by looking at me?" 'No, I have been watching you. I knew you would come here.] "I suppose learning a few magic formulas will have to be enough for now." 'You have much less magical power than you think-only half as much as some. Remember that. "You mean, don't seek out enemies, because they will be too strong for me?" 'I mean, don't try to learn too much magic, as your mind can only hold a few spells until you gain more power.' The unreliable power grid in this slum barrow suddenly fails and everything is plunged into blackness... Contact description: The Street Shaman who maintains the lodge is a very unusual woman. Although her own power is spiritual, she deals mainly with hermetic magic formulas. Some say that the shamanic spirit she worships is actually the ghost of a great wizard. Some say that she finds it easier to deal with hermetic mages, because they are willing to pay credits for knowledge. Some say that she is running some sort of long con. She appears to be between fifty and sixty years old, but is the type of person who would look that old at thirty, and look much the same at eighty or ninety. She refuses to reveal her real age. Her eyes are blue and her hair is light yellow, turning white as she ages. Her facial features are very generic. She seems to be a 'mundane normal' human, but it might be a complicated magical illusion. There is no information about her background in ANY databases. She is known only by world of mouth, and never by her real name. It's unclear if even SHE knows here real name. (One theory is that her last name is 'Null', so no computer database is able to hold information about her.) The one thing clearly known about her is that she can be found by those who need her, but not by those who would seek to harm her. (She moves her shop repeatedly around abandoned buildings to avoid the authorities.) The final step in Richard Lee Reward's transformation into a shadow agent is to obtain a Fixer and Mr. Johnson. He doesn't quite know where to look for such persons, but his mentor spirit has assured him that they will come. The Street Shaman is unwilling to recommend anyone, because she has seen the dark side of the running life and does not want him dragged into it. I have played Shadowrun, but I'm still trying to figure out the rules. Part of the problem is that the core rule book seems to be missing crucial rules, such as the fact that ranged weapons don't harm spirits. Last edited by Ericg1s; Jan 13th, 2019 at 09:36 AM. |
#5
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Expressing tentative interest. I've gone too long without a Shadowrun game. Probably tank / gun bunny type.
I will 100% admit that I am one of those people who are spooked by your unforgiving chargen rules. I have a sketch of a prime runner, and I'm frankly not sure the concept works (either mechanically or thematically) with the campaign you've got designed here. Maybe I can get it to work. Maybe I'll come up with another idea. Maybe I'll end up waiting for the next campaign to come along. I dunno, I need to ponder for a few days, I think.
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On indefinite hiatus from the site. |
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I'll probably put together a decker. How do you feel about other "Sum to Six" combinations, like maybe CCCEE? I'm assuming anything with an A is right out.
Also, any additional restrictions on gear availability or starting karma? Last edited by RainyDayNinja; Dec 27th, 2018 at 12:48 PM. |
#7
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Expressing my interest here! Thinking of going with an Adept/Rigger, also strongly considering Hobgoblin (Run & Gun) or a Human. A bit busy at the moment will have an application later.
Last edited by Marshmallow; Dec 27th, 2018 at 01:38 PM. |
#8
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I'm definitely interested as I've been wanting to do a street-scum game for a long time now. It should be grittier than the standard setup. I prefer Face-archetype characters and will likely apply with one. One question first: how do you feel about a character who works in a brothel?
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#9
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And THANK YOU! I Knew I forgot something. Starting Karma will be 25(your skills are good, you have just had a bit 'a lot' of bad luck in life) and Gear Availability will be limited to 10 or less and Device Ratings will be no higher than 4. I'll add those to the thread. Having a bit of trouble finding the Hobgoblin metahuman in R&G. If you could scrounge up the page number that would be great, but if not, It will take me some time to flip through the book. That is no problem and fits in with the whole "low lives struggling to make a life in the shadows." Just have to remember to keep it PG-13 or the site admins will kick the game to the curb
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Last edited by Silk; Dec 28th, 2018 at 12:55 AM. |
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I have been looking for the right time to get into Shadowrun ... maybe its now. I fell in love with this setting a little backwards: First encounter was Dragonfall - which changed everything. Then I learned it was an RPG and my mind was blown... I need to just bite the bullet and learn the system.
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Status: Shaking off the rust ... |
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Last edited by RainyDayNinja; Jan 16th, 2019 at 09:27 PM. |
#13
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No problem, and Yes, Hobgoblins will be allowed.
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On indefinite hiatus from the site. Last edited by Wynamoinen; Jan 19th, 2019 at 10:10 AM. |
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While still a work in progress, this is what I have so far: My first draft is done. I might make a few revisions and rewrite a few things but she's basically complete. I didn't use Chummer for the character sheet because my virus protection software always goes haywire when I visit those download sites. And I've had my computer infested with malware before when making 'legitimate' software downloads. So, I'm not so eager to go there again. I included some helpful extras to account for where my priorities, karma, and nuyen went.
Last edited by girlplay; Jan 2nd, 2019 at 09:47 PM. |
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