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  #1  
Old 04-07-2019, 04:19 PM
Talanna Talanna is offline
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Ottiqa

Difference between the regular Lizardfolk and the the one I spoke of from Jon Brazer Enterprises:
Swim speed decreases to 15ft, but still get the +8 bonus for having a swim speed.

Gain the Hold Breath ability. A lizardfolk can hold its breath for a number of rounds equal to four times its Constitution score before it risks drowning.

Natural Armor increases to +2 (instead of just +1).

They begin speaking Common and Draconic instead of just their racial language.
The major difference is it opens up some traits, alternate racial traits, and feats to be used.

 

Last edited by Talanna; 04-07-2019 at 05:01 PM.
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Old 04-07-2019, 04:29 PM
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Ottiqa
Lizardfolk, Male, Age Unknown, Neutral (goodish tendencies)
Barbarian (No Archetype)

Character Sheet Link

Appearance
Ottiqa is everything you might expect from the lizardfolk, scaled, check. Huge, like six and a half feet, maybe more with great physical strength, check. A menace about him with those sharp pointy teeth and wicked looking claws, also check. There is more to him though for those who take the time to look past the other features. His scales start as black across the length of his spine up to the back of his head than transition to a pale mossy green in the front. He has bony ridges aroundd his eyes and along the top of his head and two small ones on the bottom of his jaw that are symmetrical and pleasing. His eyes are the color of amber, a beautiful hew and his eyes dont have the predatory look one might imagine. He has a few scars here and there from his time in the fights, most noticeable is the marks around his wrist from long hours in too tight manacles. Now and then you will see him rub them or check them as if looking for the missing manacles.

Personality
Ottiqa is on path, but one that is coming to a fork. Down one path is civilization, Melindra, and perhaps a new life away from the pain and suffering of the last decade, maybe even a chance at love. Down the other path is to revert back fully to wild hunter that he was, take what he needs and hold no regrets for what happens because of it. He is trying to go the civilized route but it is not easy, the temptation to simply kill is strong and sometimes it wins out over Melindra's teachings. Sometimes its even necessary, but he is trying to see things in a different light, trying to understand. He doesn't make friends easily, as in the pits those who he came to be friends with were others he would have to fight and the guards and slavers were more likely to kick him than talk with him. So its a challenge but if you can win past the gruff exterior there is a possible faithful friend beneath. He wants to help, sometimes its to avoid being beaten and to ensure there is food, other times its because its what your supposed to do. He is still finding himself and many things are fluid and a lot of it will depend how the others react to and treat him, which could be interesting.

Why/When
Ottiqa had never planned to be on the Jenivere, or at least hadn't pick that ship specifically for any reason, other than it had been close to the docks when he had escaped. Wounded and confused, he had Stowaway campaign traithidden in the storage hold after climbing the anchor chains, but his immense size and the small hold didn't leave him a whole lot of room to hide and it had only been hours before he was noticed in the hold. Things could have gone badly and it likely that they would have if not for the actions of Thinking one of the other players would be a perfect fit to have stood up for him, gives him an immediate possible connection with groupxxxxxxxx who calmed things down, and allowed Ottiqa to help pay for his passage through a mix of service and the promise of coins at the end. He wasn't entirely sure how he was going to get the coins, as he could only hope Melindra has made it back there or one of her allies might help him, so for now he served putting his immense strength to use shifting things in the hold or doing whatever else the captain and crew needed done.



 


Connections
Character name Ottiqa's Opinion
Me'BraMe'Bra is quiet so its more difficult for Ottiqa to get a feel for her, and he can't tell if his presence unnerves her or not. On the upside there is nothing that stands out as problem between teh two of them so Ottiqa has left her well enough alone.
OodagleOodagle is amusing to Ottiqa and he generally likes the little blue scaled kobold, I mean she is reptilian and even has similar colored eyes, so he feels some sort of bond with her and unconsciously tends towards sitting near her or around her when he is permitted.
VrazzkAnother societal outsider like himself, Ottiqa can relate to Vrazzk's social missteps and it makes him feel a little less self conscious of his own. Also he undersands Vrazzk wanting to be different than his kind and the challenges involved.
Segwann KenirSegwann seems a cheerful enough sort, if a bit odd in his mumblings, but those crew who like to gossip insist he is a good luck charm that would be good to have around. Everybody needs luck.
Zangi BlackfallBeing a half-orc makes Ottiqa a bit wary given his history with the Fresh Meat Syndicate, she is difficult for Ottiqa to get a read on and he suspects she might turn him into the syndicate for the right amount of coins.
Tamba KongalisTamba seems different than many of the half-orcs he had met through the syndicate, her friendly demeanor and peacefulness is a welcome change from what he has come to expect from her kind. Her words are crisp and practiced, and seems to have some skill with fire that she can make do her bidding, but it is the tune she hums at times which always catches Ottiqa's attention as it seems so soothing.
Aradlon TandramnarOttiqa has trouble with the concepts of magic and those that can learn it, Carcerol with his robes and talks of arcane energies doesn't have a great deal in common with Ottiqa, even there experiences as being a slave are widely different. That being said there is nothing wrong with Carcerol they just don't have much in common.
Glabrous WandererGlabrous Wanderer is unique, something he has never seen nor encountered before making her somewhat of a curiosity to him, instinctively he has some trust in her as a druid as her nature appears good and he suspects she woudl have gotten along well with Melindra.
Davyeras Quithana-
Casey MorganCasey stands out to Ottiqa as a warrior with his more impressive size and the blade he carries openly, but by the same token he has been nothing but friendly on the journey so far. Charismatic and kind others seem to respond well to Casey so Ottiqa has followed suit and has talked with him on a few occasions when the opportunities have presented themselves.
Zizzle FizzlemenderZizzle and Ottiqa had little enough in common, they talked once or twice on herbs and other natural world discussions, but when Ottiqa lacked the same enthusiasm that Zizzle did their conversations have lapsed. Ottiqa pointedly refuses to take any food or drink from Zizzle after smelling something off one time, for while the gnome does not appear dangerous he remembers their discussion about animal poisons well enough and is cautious.


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Old 04-10-2019, 09:51 AM
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Seems like it would be silly not to go with the lizardfolk from Jon Brazer Enterprises, seems like all upsides no loss other than 15' of swim speed am I right, or was there any other losses are negatives I missed there?

Think I will stick with standard barbarian though.
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Old 04-14-2019, 07:00 PM
Talanna Talanna is offline
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You are correct. Only downside is if you really wanted that extra swim speed. Let me know if you plan to take any of the alternate traits.

I would say the Barbarian is also a straight upgrade for the most part, the only loss is a little bit less rounds of rage at higher levels.
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Old 04-16-2019, 01:23 PM
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No alternate traits as I would rather keep the swim speed, claws, str & con bonuses I think.

Legendary barbarian, again doesn't look like I lose anything from the normal barbarian, so sure why not i will give it a try. Is there a place I can see the other rage forms etc, is it on the prd or Archives of Nethys or something?
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Old 04-17-2019, 11:59 PM
Talanna Talanna is offline
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The only alternate racial that might be worth taking from a statistical standpoint is the Hulk. I would ask that you change your size and weight to match if you did. Height would be between 7'-8' tall rather than the normal 5'10"-7' just to keep in line with the fluff. You get the CMD/CMB bonus of being large. You can wield large weapons without penalty. Also considered large for combat maneuvers or special abilities that rely on size (like swallow whole). It does replace the natural armor bonus though.

I don't think the class is available for free. I will add it to the first post of this thread and let you know when I have.
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Old 04-18-2019, 12:18 AM
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If there is lots of good stuff, related to it let me know and I can certainly go buy myself a copy if need be.
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Old 04-18-2019, 12:32 AM
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I had considered hulk but losing armor bonus and constitution bonus for using larger weapons and some vmb/cmd seemed a poor trade for me as CON is precious for hp, rage rounds, and some other areas.
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