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Chult Explorers
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#2
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Posting Status: Decent - If a post or response is needed from me either as a DM/GM or a player, please send me a PM. Last edited by Drachenspirit; Aug 10th, 2022 at 03:15 PM. |
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Last edited by BestTeaMaker; Aug 10th, 2022 at 08:29 PM. |
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(image credit: Matt Hilker) (application post)(ability rolls)
![]() Name: Gar Bit'eesh (✎Character Sheet) Race: Human (variant) Alignment: Lawful Neutral Class: Cleric (death domain) Personality: Emo cleric of a semi-taboo death goddess. Backstory: ![]() For the silent ash-skinned boy who never failed to placed juniper berries in the Headsman's basket, there was no question that he would one day don the executioner's hood himself. For each execution, he would, in private, draw a blade in a slow and deliberate cut somewhere on his face; a record of the death and an offering to Wee Jas that acknowledged his own mortality. Always fascinated by death, as a boy he was drawn to the morbid artwork adorning the temple to the (Wee Jas)Lady of Book and Bone. The magistrate allows him his personal worship, so long as any symbols to the Lady are not displayed openly during the public executions. He still places juniper berries in the head-baskets, however; a small defiance of the law. He has always been gentle and contemplative, living a humble life in service to both the temple and the city law enforcement. Now, however, it seemed the river of his life was beginning to change course. News of the 'Death Curse' had spread throughout the temple. He had been there, for the raising of Syndra Silvane. Now the lady called on him personally, as well as others. Why, he did not know. He only knew she was, once again, facing the cold embrace of death. Was this curse the will of (Wee Jas)Dark-Eyed lady, or heresy? It was time to hang up the headsman's hood, and take up the grey cloak of a Karuth, a steward of (Wee Jas)Death's Guardian herself. Player R.P. notes I want to play this guy as comically obsessed with death and mortality, a real buzz kill - but he doesn't know he is. To him, death is beautiful. Oblivion is poetic. Mortality is harmonious. To avoid playing an evil character, I see him as leaning more toward the profound nature of death - finding comfort the balance and inevitability of it rather than some perverse joy in causing it, (though that is there too, again, it's beautiful to him). Also, evil gods still need living mortals to carry out their work on the mortal plane, so he can be completely justified in casting healing magic and the like. He uses the laws to help justify when it is okay for a life to be taken. He looks to his goddess when it comes to broader questions of mortality and death. He both fears death and is comforted in knowing it awaits us all. He has faith that even undeath is only a temporary extension of existence - that even the undead will, eventually, give up their magically bound souls. He does not believe in an afterlife or that souls live on in some other dimension - his 'heaven' is oblivion, nothingness, annihilation.
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(((•))) Last edited by Still_Pond; Aug 11th, 2022 at 04:45 PM. |
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Last edited by RossN; Aug 11th, 2022 at 06:07 AM. |
#6
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Name: Shepherd Gahzu Race: Kobold Alignment: Lawful Neutral Class: Druid (Circle of the Shepherd) Background: Outlander Personality: There is an element of nurture to Gahzu, one that should not be mistaken for affection. Kobolds live and die fast, this is true of Gahzu, as it was true of his clan. Now without a clan of his own, it is important to his survival to protect and support those around him. His mind often races with the entusiasm of youth and lacks the maturity and patience that is learnt by longer-lived races. Like most of his dragon descended kin, Gahzu is quite community focused. Be that his companions, or even creatures summoned. His success relies upon the success of those around him. Backstory: Hailing from the west of Chult, Gahzu's ancestors once occupied the aptly named Kobold mountains. However they were forced to leave and seek refuge elswhere once the Dwarves came and expanded their mine. Generations of Gahzu's tribe were born and burried as a displaced people, looking to make or return home. However the jungles of Chult are a dangerous place, many creatures and peoples lurked within it, many of which considered Kobolds a snack. When Gahzu was hatched and raised there was just the five of them left. He learnt to befriend the less predatory of the animals, keeping small pets for company and deepening his bond with the natural and less-natural world. This did not safeguard him or the others from the hazards of the Jungle and eventually it was just him, until he found civilisation and began searching for a new tribe. Trying many, working in demeaning conditions for insulting pay until he could tolerate the groups no more. Last edited by Kweheri; Aug 10th, 2022 at 04:59 PM. |
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