Deirdre March |
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Age: | 18 | Pronouns: | She/Her | Classes: | Athletic |
| Height: | 5'7'' | Weight: | 190 lbs | Personal Item: | Family signet ring |
Character Blurb |
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Deirdre is a hot-tempered young woman from a well-off family in Alexandria. Her cloistered upbringing leaves her somewhat ignorant to the ways the world works, and though her intentions are good she is quick to anger and not always in control of her tongue. This often cause her to rub others the wrong way, although she is as quick to lend a hand as she is to lash out with an insult, and can be naive to the intentions of others, though she would never admit such a thing. Her journey as a trainer began with the disappearance of her younger brother, who she is currently searching for. Besides this goal, she is somewhat unmoored without the constant directives of her family to dictate her life. |
Class Skills |
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Martial Artist | | | | | You’re skilled in one or more forms of martial arts. Skill Effect: You gain a Move Point pool and may learn Pokémon Moves with the Martial Arts tag. The number of Moves you can know is defined by your Level, where every 1 Level is equivalent to 1 Tier (example, if you’re level 3, you can know 3 Tier 1 Moves, or you can know 1 Tier 3 Move). Like a Pokémon, you cannot know more than four moves at a time. You can change your Moves when you gain a new level. | Circumstance: | Passive | Stat Used: | N/A | TN: | N/A |
| Leadership | | | | | You are naturally adept at commanding Pokemon, and know more orders. | Order 1: Taunt | Hitting or affecting the same Pokémon consecutively with an adverse affect or interaction causes it to take a -1 to its rolls to activate moves or skills. This effect can stack up to 3 times, but resets if that Pokemon isn't attacked for more than 2 turns. | | | | | Order 2: Snatch | Pokémon gain a +1 bonus to moves that affect or interact with other another Pokémon's held items. Alternatively, if an enemy in an adjacent row tries to use an item or interact with a small object, a Pokémon under your control that has not gone yet this turn can attempt to swat it away by making an opposed [STR+DEX] check. If successful, the item is dropped outside of the battle area, and on a critical success, you can pick it up instead. | | | | | Circumstance: | Passive. | Stat Used: | N/A | TN: | N/A |
| Robust | | | | | Thanks to your healthy lifestyle, your body is sturdy and you are in tune with its natural rhythm. You’re naturally resilient and can carry more items. Skill Effect: +1 bonus to Condition checks. +3 bonus to Carrying Capacity. | Circumstance: | Passive | Stat Used: | N/A | TN: | N/A |
Moves Known |
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Thunder Punch | | | | | | | | | Martial Arts. Priority. Alternate Effect: None | Type: | Electric | Stat: | DEX+SPI | Dmg: | DEX | Range | Melee | Tier | 1 | Karate Chop | | | | | | | | | Martial Arts. This move's Critical threat range is increased by 2. Alternate Effect: Instead of dealing damage, this move can be used to break wood or stone objects. | Type: | Fighting | Stat: | STR+DEX | Dmg: | DEX | Range | Melee | Tier | 1 |
| Character Vitals |
| Level | 2 | Exp: | 350 |
| STR | DEX | INT | SPI | 6 | 8 | 4 | 8 |
| Hit Points | Move Points | 14 /14 | 17 /17 |
| Pokemon | Prismo | Nish | none yet... | none yet... | none yet... | none yet... |
| Equipment |
| Worn Items | (No Size) | Shoes: | -- | Coat: | 2x the durability of normal clothes, +1 to Travel Checks (Forests)Blue-Jean Jacket | Hat: | -- | Accessory: | -- |
| Large Backpack | (10/10) | Sleeping Bag (1), Tent (3), A metal tin with a bright red cross emblazoned on the cover, a first aid kit serves a dual purpose: first, it gives a +1 bonus to checks made while using the First Aid skill. Second, it acts as a container for size 1 medical items, and has a Capacity of 6. The fine version has a waterproof exterior.First Aid Kit (3), Water Bottle (1), Fire starter (1), Contains 3 mealsLunch Box (1) |
| Lock Box | (2/3) | Signet Ring, Fine Hand Mirror (1), Collectable Pokemon Keychain, Fine soap (1) |
| Fanny Pack | (3/3) | Cure-All (1), A potion with a higher dose of medical salve, it heals 15 Hit Points upon use.2 Super Potions (1) |
| First Aid Kit | (5/6) | A common tincture used to treat slight wounds, it heals 8 Hit Points upon use.Potion (1), A synthesized cure-all made from a variety of different antitoxins, it instantly relieves the Poison status effect.Antidote (2) |
| PokeBelt | (9/10) | This ball has a +4 to its catch check if used within the first turn of an encounter. This bonus is reduced by 1 for every turn that passes thereafter.Fast Ball (1), +1Great Ball (1), Pokeball (6), Mystery Ball |
| | Capacity: 12 / 16 | | Funds: ₽1,670 | Pokemon Wishlist | | Alolan Vulpix/Ninetails, Toxel, Noibat, Chingling, Muna, Sableye, Poipole, Hisuan Zorua, Lurantis, Hattena, Slowpoke
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