A small, somewhat diffident young man sits huddled in his dark cloak, a little away from the others. His head is ducked in the shadow of his cowl. The stubble of several days that is covering his cheeks is clearly irritating him as he keeps scratching at it. Under his cloak, a bit of leather can only just be seen while a bulge by his side betrays some kind of weapon. None of what is visible is of high quality but it is servicable and, underneath the dust of travel, can even pass for presentable.
The sight of the dwarf, smaller than himself, and a halfling, even smaller, seems to have given him a little more self confidence but still, he lets the wizard and the Yuan-Ti speak first.
A man who hides his powers, he thinks as he listens to their introductions, he would be a dangerous opponent. A good thing we're on the same team. Besides, he looks friendly. And the girl? Is she just posing? Impressive all the same.
He resists the urge to tilt his own chair back. This is not the moment to try new skills and make a fool of himself. He shifts his chair a little further from the huge ... being next to him. He had heard tales of giants living in the mountains to the east but he had never really believed them.
"I am Clovis. I grew up in Goldhollow but, well, let's just say I didn't get along with the people there much. They enjoyed calling me shorty. As if they're so big." He looks at his companions around the table, at least those of them larger than himself, with an expression that is probably meant to warn them against any such name calling but looks rather more imploring.
"I have only just arrived here. Haven't even found a barber yet," he continues, looking now at the halfling as he rasps his chin, "but I have spent some time on the market square and listened to the rumours there. It's what I always do when I'm new in a place. I didn't particularly notice any talk about Sunstir or this anniversary. Some crime, lots of gossip but also some unexplained things." He shrugs, "Unless southerners just have a taste for that kind of talk. I mean, oh well nevermind." he interrupts himself. He needs to know these people a little better before he can open up. "So, glad to be in a team with all of you and thanks to Lord Landgrave for the kind offer of a little coin."
The waiting was the worst part. And the quiet. Both the wait and quiet. For the Goliath that sat with his knees high against his chest, perched as best he could on the human-sized chairs, was not one to remain idle or silent. The quest for greatness, for glory, demanded an exciting and rambunctious lifestyle - and a personality to go with it. So it was that Conarr, of Clan Thunukalataa, did everything he could to stay still and quiet as the gathered waited on the arrival of the Commander.
Needless to say, despite best efforts, Conarr tapped his fingers and bopped his boot, and otherwise mumbled to himself and looked around. His gaze swept everyone in the chamber several times over, and he even looked up into the corners of the space unexpectedly, as though expecting something to be present - though, for what reason could only be hazarded a guess.
Moving, always moving.
To remain idle was to forfeit opportunity at glory.
There was visible relief on Conarr's face as the doors to the chamber opened, and the Commander entered and took a seat. The small-talk from the Dwarf had been boring and he seemed concerned by the Goliath's presence, if the glances were any indication. Others did the same, especially the short human seated beside Conarr.
Good, they will remember the day they first saw me, when my legend is realized!
With the Commander present, the circumstances for the meeting were laid bare. In the time since Conarr had departed his home in the mountainous wastes to the north-east, he had earned something of a reputation as a problem solver; whether it was beasts, men, fires or trophy hunts. It didn't matter, Conarr went to a task with gusto and a grin on his face.
Haha, yes...
In the time spent being 'tapping, bumping, bopping, tsking, mumbling, etcConarr quiet', the large individual had taken note of the others. An old half-elf, barely able to breathe; the scaled snake-lady, who seemed uninformed on the use of human chairs; a tiny human, one who looked homeless; and an even tinier Halfling that appeared like a cherub from a child's storybook. All told, certainly an interesting mix for a group dedicated to help and protect the region of Port Imma.
Luckily they had--
"I am Conarr Rocksmasher Thunukalataa of Clan Thunukalataa, a mighty warrior from the Southwrath Mountains," the giant announced suddenly, after the human beside him, while at the same time standing up to full height for his introduction. He was hulking in size, he wore little save a war belt, pants and boots, and his voice was loud and boisterous, even as he grinned. "I am incredibly strong, as my clan nickname Rocksmasher should tell you, and I have spent many months wandering the lands east of this Port Imma, as is custom for my people in their youth!
"You may call me Conarr."
Conarr turned and looked to the Commander, as he grinned broadly.
"I relish the chance to confront your tough call-outs and accept your gold, Commander. Also know that I count no beans and - while I have not seen them - I will not shy away from fighting your crew skeletons, should the undead betray you!"
With a huff and a nod, Conarr sat down, which caused the chair to creak. He looked pointedly to the wizened old half-elf, before he indicated with a fist thump to the table and a nod to support his query:
"And as the elder who appears to be dying before our eyes has asked, what is the first problem we face?"
__________________
GMing: Star Wars | X-Men | Ronin Update: RL work commitments have resulted in temp greater workload, so posting/GMing is iffy til mid-June - sorry!
Last edited by Rockerboy; Feb 1st, 2024 at 02:27 AM.
Sunstir is the Spring Equinox - the amount of light and dark is perfectly equal, and after Sunstir the length of day starts getting longer than the night. Sunstir therefore marks the start of Spring in Augera. That much is known by almost everyone.
The way this day is marked very much depends on where you are, or where you are from. Responding to the History checks:
Azonar - You remember the elaborate dances and masquerade balls held in Talith to celebrate the start of Spring. Traditionally the day on which the veil between this world and the Feywild is at its thinnest, Talithans allow themselves to enjoy a day and night of frivolity and merrymaking. I'm sure you remember Sunstir with great fondness.
Zona - At the Dome of the Rose, Sunstir was a more muted, religious affair. The monastery was built at a certain orientation so that at dawn on Sunstir the first light of day shines through a special coloured glass window, reflecting a kaleidoscope around the main temple hall. The priests and Clerics there then sing the Song of Dawn as thanks and worship to Lathander. It's a beautiful moment, even for someone like you with less interest in the religious side of life at the Dome.
Clovis - You probably don't feel too strongly about Sunstir one way or another. Growing up in a heavily mercantile city, Sunstir usually just marked slightly busier markets, slightly different games and activities being held, like egg painting. The major deities in Goldhollow are trade-based, not light, the sun, nature etc. The Church of Mask also don't really mark it, as thematically it holds both pros and cons - less darkness overall, but more light means more shadows - and therefore balances out. So chances are Clovis doesn't know much more about it than "Sunstir is the start of Spring".
The anniversary Landgrave is referring to is that of Lantern Day, the final day of the Shadow Empire. This year is the 500th anniversary, a very big deal. Imagine a big anniversary for VE Day, or similar. After word began to spread that the Queen's Council, the group of Shadar-Kai ruling the Empire, had been either killed or captured by a group of resistance fighters, people in the capital Adyria began approaching the Aeris Mirador, the seat of power in Talith, carrying lanterns due to the late hour. These ordinary civilians helped remove the remaining soldiers still loyal to the Queen's Council. The lanterns became a symbol of their freedom, destroying the shadow that had settled on their land. It marked the end of the war, though the official treaty wouldn't be signed for another two weeks on Bloompeak (the first day of summer).
Azonar - I'm going to estimate your mother was 150-200 years old when you were born, so she wouldn't have experienced the days of the Empire personally, and her own parents were never willing to discuss it, with her or with you, whatever level of interaction you had with House Yevigis. However with that roll you have picked up some juicy information about this particular anniversary:
- You've heard talk that Baron Housta is planning a big re-enactment of a battle in which the brave defenders of Fort Imma held off an attack by the Shadow Empire with the magical assistance of spirits of long dead heroes, but are still looking for someone to play the lead role, the Halfling Commander of the Fort.
- You've heard that on Bloompeak the leaders of all the nations will be convening in Kesrock to reaffirm the treaty.
I'll get the next narrative post up once Godfrey has introduced himself.
'A pleasure!' the young halfling exclaimed, but a moment after realizing the other occupants of the room had finished their introductions. 'A pleasure indeed. My name is Godfrey Goldenglow,' he introduced himself as he slid out of his chair, offering a polite bow to those gathered around the table. 'Son of the honourable baron Theodore Goldenglow of Roodacre- though I pray you shan't hold such against me!' The halfling smiled at his jest, casually trying to gauge how the others would react. He had no doubt his parentage would be revealed sooner or later- best choose his own moment for it, ensure the surprise was not his but others'. After all, did people not reveal their true colours more readily when caught off guard? Not all approved of the aristocracy, and if it turned out his newfound compatriots were of a particularly anarchist persuasion, Godfrey would prefer to find out now, rather than later.
But there had been another reason for the halfling's tardiness; the old man. Godfrey knew he had seen him before somewhere, he just couldn't place him. Yet. It was irksome, his eyes recalling so readily what his mind could not. Perhaps the answer would come to him, later- but as a noble's son, he had learned not knowing the name of someone familiar was quite the faux-pas.
Climbing back into his chair, Godfrey looked around once more, then continued. 'As for what I can bring to the group, well,' he laughed, feigning humility. 'A bit of magic, to help or to harm as needed. But perhaps more importantly than that, a vested interest in ensuring a bright future for fort Imma.' He turned to the commander, fixing him with an earnest glance. 'Some centuries ago, during the war, my ancestor sat in the very seat you sit in now. Commander Wellby Goldenglow, oh yes. A badge of honour for my family, I assure you. Keeping the peace here, ensuring prosperity and stability for all... Why, I can think of no better way of honouring those who came before.'
'So!' he declared, his momentarily serious mask changing into an expression of enthusiasm. 'To achieve such ends, to the benefit of us all... I shall lend my voice to the chorus formed by sir Azonar and sir Conarr here, and ask, simply, "what now"?'
Position of Privilege: Welcome in high society, commoners try to accomodate me, people assume I have a right to be wherever I am, may secure audiences with local nobles.
Lucky: May re-roll ones on attack rolls, saves and ability checks.
Brave: Advantage on saves vs Frightened.
Nimble: May move through the space of medium or larger creatures.
Naturally stealthy: My hide when obscured only by a medium or larger creature.
Font of magic:Has a pool of sorcery points, which replenish on a long rest. As a bonus action, spend points to create spell slots or vice versa. Sorcery points also fuel Metamagic.
Metamagic: When casting a spell, you may use one of the following;
* Quickened Spell: Spend two sorcery points to cast the spell as a bonus action.
* Twinned Spell: Spend [lvl of spell] sorcery points to cast a spell that normally targets one creature and have it affect an additional creature.
Clockwork Magic: Gain additional spells. When you gain a level, you may replace one of these spells with a sorcerer/warlock/wizard spell from the abjuration or transmutation schools.
Restore Balance: As a reaction, cause a roll made by a creature within 60' to be rolled without advantage or disadvantage. May be used [prof] times per long rest.
Landgrave nods approvingly at each of you in turn as you introduce yourselves and show such willingness to get moving.
"Astute," he says to Azonar, the first to conclude that there must be a task ready and waiting for you all, before turning to Clovis to say brusquely "Not a Lord." He then gestures to the Dwarf. "Captain, the letter please."
"Ah, me now is it?" says the Dwarf, bustling forward to the table. "Okie dokie folks. Seems like we got a bit of a situation up in Soft's Rest. Some people up there have been uh, dying, getting killed, rather horribly, and Johann Blackbarrel, the Mayor there, has sent us an urgent request to figure out who or what is killing these poor folks. He didn't say much more than that, it was a pretty short letter, but his writing was awful shaky so it seems like he's pretty ruffled by the whole thing." He pulls a piece of paper from a pouch and unfolds it, scanning the words written there. "Says some stuff about, uh, torn apart, something something, so much blood... I don't think he's handling this real well..." The Captain's jovial way of speaking seems at odds with the situation, but it is clear that he is coping with his nervousness by ascending to increasing heights of folksiness.
"Thank you, Captain," the Commander interjects. "Perhaps you should just show them." The Dwarf hurriedly places the paper down on the table face up, so that it may be passed between you and read. It is indeed shaky writing, and it only gets shakier as it continues, and the words become increasingly frantic.
Once you have all had a chance to absorb its contents, the Commander continues. "So that's your first job. Get up to Soft's Rest, talk to Blackbarrel, figure out what's going on, and stop it. If it's a person doing this, I want them back here for trial. If it's a beast, put it down. Any questions?"
The letter reads:
Commander Landgrave,
I write with grim news from Soft’s Rest. I must unfortunately report the violent deaths of, to date, 7 villagers here over the last three weeks. I wish I had written sooner, but I thought I could handle this. Instead the deaths continue, terrible deaths, they are torn apart, Landgrave, ripped to shreds. So much blood, it is too much to bear. Families ruined now through my hubris and inability.
I know that Imma is busy as people prepare for Sunstir market, but please spare some of your Guards to put an end to this hunter in the dark, if this continues we shall be picked off one by one until there is nothing left of Soft’s Rest but corpses! I don’t want to die like that! Please help us!
Yours sincerely,
Johann Blackbarrel
Mayor
Those of you who approached Fort Imma from the east will have passed through Soft's Rest on the way here. It's a small, self-sufficient community of mostly wheat and sheep farmers, located close to the cliffs overlooking the Ousefid Sea. It has just one tavern, and a temple to Chauntea, typical of small farming communities. Nothing seemed the matter when you passed through, but then that was longer than 3 weeks ago.
Azonar's grin fades as he reads the shaky penmanship of the letter, replaced by a scowl of genuine concern. A quiet "Most troubling..." finds its way free of his lips.
When the others have finished reading and the Commander has summarized the situation, Azonar speaks again.
"Before all of this trouble, " he asks the commander "What was your impression of Mayor Blackbarrel? What can we expect when we meet him?"
He awaits the answer, before asking his next question:
"Forgive my crassness in jumping straight to questions of power but, if we are to apprehend the perpetrator for trial, we must know. Whose authority shall we carry for this job, and how shall the inhabitants of Soft's Rest know that we carry it? "
How far is it to Soft's Rest? If it's more than a week's journey, Azonar might also ask about getting some payment up front, to make sure we can afford supplies for the trip there and back.
'Indeed?' Godfrey asked, his expression dropping, showing a hint of concern. 'Did you know, Soft's Rest was named after a relative of mine? Tarwen Soft, was her name. A very distant relative, of course,' he smiled. 'An eight cousin, twice or thrice removed? A moment, please,' he bid the others. Quickly the halfling rummaged through his backpack, and retrieved a long scroll case of hardened leather. From it he retrieved an aged scroll, bearing a multitude of names and still more lines connecting them. Godfrey traced the lines quickly, deftly exploring the nigh-indecipherable family tree, then cracked a grin.
'Apologies,' he offered, putting the scroll away again. 'Seventh cousin, thrice removed. It would seem her side of the family showed more, shall we say, enthusiasm in producing heirs rapidly than mine,' the halfling chuckled.
'Needless to say, I consider this no mere job, commander,' the halfling assured his benefactor. 'This... Scoundrel, must be brought to justice. Blood is blood, no matter how far removed, and the culprit of these crimes has stained the legacy of mine with these foul deeds.'
The halfling listened to Azonar with a smile, nodding eagerly. 'An excellent question, magister Azonar,' he complimented the old, strangely familiar man. 'I would hate for the perpetrator of these crimes to be aquitted on technicalities. Let us do things by the book, yes?'
Leaning forward towards the commander, Godfrey looked at the man quizically. 'If we are to bring back the murderer alive, if indeed a murderer is behind this... It may be easier to do so with him bound in chains, clasped in irons and such. I don't suppose fort Imma would be willing to spare us the resources required to properly secure any and all prisoners?'
Position of Privilege: Welcome in high society, commoners try to accomodate me, people assume I have a right to be wherever I am, may secure audiences with local nobles.
Lucky: May re-roll ones on attack rolls, saves and ability checks.
Brave: Advantage on saves vs Frightened.
Nimble: May move through the space of medium or larger creatures.
Naturally stealthy: My hide when obscured only by a medium or larger creature.
Font of magic:Has a pool of sorcery points, which replenish on a long rest. As a bonus action, spend points to create spell slots or vice versa. Sorcery points also fuel Metamagic.
Metamagic: When casting a spell, you may use one of the following;
* Quickened Spell: Spend two sorcery points to cast the spell as a bonus action.
* Twinned Spell: Spend [lvl of spell] sorcery points to cast a spell that normally targets one creature and have it affect an additional creature.
Clockwork Magic: Gain additional spells. When you gain a level, you may replace one of these spells with a sorcerer/warlock/wizard spell from the abjuration or transmutation schools.
Restore Balance: As a reaction, cause a roll made by a creature within 60' to be rolled without advantage or disadvantage. May be used [prof] times per long rest.
Zona leaned forward slightly and her chair went to four legs as she moved to sit on the back of it with her feet in the seat. As she did so, she whirled her fingers and her dart seemed to disappear, but as she brushed her forearm with the same hand you could see the dart was pinched between fingers on the back of her hand as she put it away; Sleight of hand roll = 9perhaps she meant that to be hidden, but if so she hadn't done it properly?
"Azonar the Conjurer has a good point", she says to the room from her slightly higher perch now.
She leans slightly towards Azonar and says, "I'm not sure what Conarr is referring to as it doesn't appear to me that you are dying."
Sitting back up she says to Landgrave, "Perhaps if you put out a bounty on who or whatever is committing these murders, then I would be fully authorized under the law to bring them in, or take part in the destruction of said beast or creature. I'm not asking for an additional payment; the bounty could be anything you like Commander - recognition, key to the city or what have you.
As the astute and well versed in speaking Godfrey has stated, it would be most helpful to have a few things provided. Perhaps a wagon for all of us with a strong cage should we be bringing back a criminal? Or... if it comes to that we could just bind them and throw them over the back of a horse - which may be provided to us as well?"
She'd never been far from Fort Imma since she arrived so she was indeed ready to venture out and having the blessing of the Commander in what they were about to do definitely put her more at ease. Having been a bounty hunter so far since she left "home", that was always a concern - the blessing of the authorities in what she did.
Zona<------ Character Sheet Move: Action: Reaction: Conditions: Concentrating: OOC info:
Special Abilities: 60'Darkvision advantage on saving throws against spellsMagic Resistance Resistant to Poison Damage, advantage on sv to avoid or end the poisoned condition on self.Poison Resilience know the Poison Spray cantrip, cast Animal Friendship an unlimited number of times but only on SnakesSerpentine Spellcasting can make unarmed strike as bonus action. d4 is damage, KI - DC = 13, 4 Ki Points, Unarmored movement + 10'Monk 1 Ki Point to make two unarmed strikes as bonus after an attackFlurry of Blows 1 Ki Point to take Dodge Action as bonus actionPatient Defense 1 Ki point to disengage or Dash as bonus action, jump doubledStep of the Wind Reaction to reduce 1d10+7 HP, if 0, spend 1 Ki point to catch and atk bkDeflect Missiles Reaction reduce any fall damage by 20 HP.Slow Fall If you make an unarmed strike as part of the Attack action on your turn and are holding a kensei weapon , you can use it to defend yourself if it is a melee weapon. You gain a +2 bonus to AC until the start of your next turn, while the weapon is in your hand and you aren't in capacitated.Agile Parry You can use a bonus action on your turn to make your ranged attacks with a kensei weapon more deadly. When you do so , any target you hit with a ranged attack using a kensei weapon takes an extra ld4 damage of the weapon's type. You retain this benefit until the end of the current turn.Kensei's Shot You gain proficiency with calligrapher's suppliesWay of the Brush
Clovis is a little taken aback when the commander corrects him. He had thought that a little flattery would go down well. Maybe he had been mistaken or maybe he had been too unsubtle. These thoughts are soon blown out of his mind when the captain talks about people being killed and lots of blood.
"A very violent perpetrator, maybe crazy" mumbles Clovis to himself as he scans the letter. "That could be our advantage, easy to find, easy to bait into a trap. Unless there is someone with brains behind the scenes. But then ... why would they chose a village?"
Meanwhile he hears the half-elf's question. Not 'half-elf', he berates himself: Azonar; if they're to form a team, he can start by getting used to their names. Interesting. Where a soft-hearted person would think first of the victims and I thought of the criminal, Azonar thought to check the source of the letter."A very good question indeed." he says out loud.
"You have a very large family that you need to carry them around on a scroll," he remarks as he sees the halfl... Godfrey look up his cousin, "I had my father and mother and that was it, really." He is silent for a second as he mentally unpacks the remark about blood but he can't really figure out whose blood is meant. "Yes, it sounds like too much blood is spilled. Such evil deeds may not go unpunished, I agree with that."
Aghast, he listens to the requests first of iron and chains, then a wagon and a cage. "I agree with a bounty but while it may be good to have resources, we don't want the criminal to be alerted to our plans. It is good to have an element of surprise. If we could go there without attracting attention..." he casts a dubious glance at Conarr, then shrugs, "without attracting attention, I say, we will be much better able to stake out the perpetrator... Yes, horses are of course essential." he adds, "We must get there before..." he doesn't need to finish that sentence.
Zona listened to Clovis and immediately realized her first impression of him had just vastly improved.
"That's a good point Clovis. If we're of a mind to not arrive in a show of force as it were, and try to not alert whatever or whoever is behind these murders, not only should we not bring anything to show what we're up to, but other than any locals we could trust to keep quiet, we shouldn't tell anyone why we are there."
Zona<------ Character Sheet Move: Action: Reaction: Conditions: Concentrating: OOC info:
Special Abilities: 60'Darkvision advantage on saving throws against spellsMagic Resistance Resistant to Poison Damage, advantage on sv to avoid or end the poisoned condition on self.Poison Resilience know the Poison Spray cantrip, cast Animal Friendship an unlimited number of times but only on SnakesSerpentine Spellcasting can make unarmed strike as bonus action. d4 is damage, KI - DC = 13, 4 Ki Points, Unarmored movement + 10'Monk 1 Ki Point to make two unarmed strikes as bonus after an attackFlurry of Blows 1 Ki Point to take Dodge Action as bonus actionPatient Defense 1 Ki point to disengage or Dash as bonus action, jump doubledStep of the Wind Reaction to reduce 1d10+7 HP, if 0, spend 1 Ki point to catch and atk bkDeflect Missiles Reaction reduce any fall damage by 20 HP.Slow Fall If you make an unarmed strike as part of the Attack action on your turn and are holding a kensei weapon , you can use it to defend yourself if it is a melee weapon. You gain a +2 bonus to AC until the start of your next turn, while the weapon is in your hand and you aren't in capacitated.Agile Parry You can use a bonus action on your turn to make your ranged attacks with a kensei weapon more deadly. When you do so , any target you hit with a ranged attack using a kensei weapon takes an extra ld4 damage of the weapon's type. You retain this benefit until the end of the current turn.Kensei's Shot You gain proficiency with calligrapher's suppliesWay of the Brush
The gathered began to share ideas, give theories and pose questions. Conarr listened and watched from his uncomfortably low - but normal sized - chair, with his face set in a grimace that tried to convey thoughtfulness. Yes, the Rocksmasher followed the talks about the mysterious person or thing that had started to tear the smallfolk of Soft's Rest limb from limb.
Peculiar... very peculiaring.
Conarr rubbed his chin as he glanced left to right, observing the others. They all spoke with confidence of thinkers, those who planned things. The Goliath didn't want to be left out, he was perfectly capable of coming up with complex plans - like getting a wagon or chains or thingies of authority - and cleared his throat as he looked to the scaled, dart-holding individual Zona:
"He does, too! Clearly he struggles to even breathe," Conarr glanced to the half-elf, Azonar, before he reached out for the letter, plucking it from the table or fingers of whomever held it. "But do not fear, for I am stronger than a horse, I can carry any accused we need to carry," Conarr said confidently as he began to study the letter, humming to himself as he nodded slowly. "Nor have I met a beast that could withstand my axe - I can kill anything we need to kill.
"And this writing is terrible, I can barely make out the scratching..."
The paper was turned sideways in Conarr's hand, as he squinted. He suddenly slammed it down onto the table with a huff, frustration on his face, before he turned to the others:
"Our unit for tough call-outs is not approved by Cliffseat, not part of Fort Imma's guard," Conarr raised his thick eyebrows. "This makes us mercenaries. We can simply state we are on mercenary business, doing mercenary things, and few commonfolk would dare question mercenaries on what mercenaries do--"
The giant offered a grin as he nodded, confident in his belief of being supportive to the group.
"--so who would stop us, if we took on the mantle of roaming hirelings? I vote we call ourselves the mercenary band of tough call-outs and we begin travel with haste!"
Conarr had nailed it; he had helped.
__________________
GMing: Star Wars | X-Men | Ronin Update: RL work commitments have resulted in temp greater workload, so posting/GMing is iffy til mid-June - sorry!
Last edited by Rockerboy; Feb 2nd, 2024 at 08:12 PM.
At the questions regarding authority, Landgrave leans in and says seriously "Your authority comes from me. No bounty needed. Captain, the angels please." Captain Crystalson moves to a bureau on one side and, lifting the lid, pulls out five small medallions, handing one to each of you. They bear an intricate image of an angel wielding sword and shield. The same symbol is embossed on a badge on the front of both the Commander and the Captain's uniforms. "The people of Immawold know this symbol and should help you where possible, or at least not get in your way," the Commander continues. "Whenever this arrangement comes to an end, you'll return them to us. Don't lose them, or the letter from Blackbarrel.
As for Blackbarrel, though a little prideful I'd say he was at least competent enough to manage a small farming community, all he has been expected to do thus far." He breathes gently from his nose, not in an angry huff, but the patient sigh of pity. "Truth be told, he's not used to dealing with, well, anything like this, whatever this is. It sounds like he's taken this hard." He pauses in thought a moment. "The town and village mayors around here are officially approved by the Baron, but he just put his seal on my decisions. I chose Johann for Soft's Rest, so if his mistakes have led to deaths, the responsibility for that ultimately falls upon me." This isn't lip service. His face is hard as he fully prepares to take the weight of those deaths on himself.
The bells on the Temple of Tymora down in the town tinkle out a brief tune to signal a quarter hour past nine in the morning. Landgrave clears his throat before continuing. "There'll be a cart waiting for you to use at the Fault Gate. Be there at midday. I'll make sure there will be ropes for use in apprehending any persons involved, but I agree with Mr Brighttaker. You don't want to scare whoever it is into hiding just to re-emerge once you've gone. So no cages, no irons. It's about a two day journey to Soft's Rest from here, so I'd recommend trying to reach the Eagle's Flight tavern to rest at tonight. For now, finish up whatever business you have in town. I'm glad to have you..."
The end of his sentence is interrupted by a frantic knocking on the door. "What?!" The Commander shouts. "Gods, come in already!" A nervous looking male Half-Elf in Guard uniform enters the room, starts to open his mouth but leaves it hanging in shock at the sight of you all, especially the giant grey man and the remarkably snake-like woman. The Commander bangs his hand on the table to get the guard's attention. "Spit it out Heian, what's going on?"
"Uh, the Angel Tower, sir!" the soldier manages. "It's under attack sir!"
"Attack?! By who?" the Commander demands, his hand automatically going to his sheathed sword.
The soldier shrinks back a little at the focussed glare of his Commander, but says "Birds, sir. I think, big ones... Looked like feathers anyway, but it's a long way up sir, and you know my long distance vision isn't...great..." His voice fades to a whisper as Landgrave stares at him.
"Birds is it? Bloody birds? Right then, follow me you lot. Soft's Rest will have to be your second job. Let's see these birds that have got Corporal Siannodel so worked up." Without stopping to check you're following, he pushes past the soldier, and out into the corridor beyond.
Zona: Your work as a bounty hunter isn't only for the town guard, but when it is you have been given one of these angel medallions to ease your process, to be returned when the job was done. Whether you ever actually felt the need to use them, I leave up to you.
Those of you who came from the east may or may not have stopped at the Eagle's Flight along the way, but you would remember that at walking pace the tavern is about 6 hours east of Fort Imma, then its a little over 7 more hours from there to Soft's Rest.